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This entire MMORPG was vibe coded in just 2 months 2 factions, 6 classes, level 50 progression, dungeons, raids, crafting, mounts, dynamic events, PvP and 10v10 battlegrounds, all running directly in the browser The creator uses mostly Opus 5, with Fable 5 as the orchestrator, and says he barely... show more
21,522 views • 16 days ago •via X (Twitter)
18 Comments

I personally wouldn't brag about my game being AI slop

I mean no hate but this looks terrible. Just because you can make systems for free doesn’t mean you can make a good game

Lythravel is completely free and already playable in your browser Play: Community:

you probably don't need an entire dev team to start anymore QuadcodeAI gives you frontier coding, reasoning, image and video models in one workspace WLCM0730 gets you 1000 free credits to start building

Kinda looks like an open world rpg version of Minecraft dungeons

Sheshhhh that’s impressive 🤯

Nice work

looks like trove, impressive tho

the sandbox is shaking rn

Two months for level 50 progression and dungeons is genuinely fast. The thing I'd want to read is what broke first once two clients disagreed, because that's the bug class no amount of generated code gets right on the first pass.

Looks like less than a day, lol

two months and bro wants an A on ratemygithub 😂

looks nice, whats the stack?

But why?

That really looks impressive ngl. It's scary what AI can do already, and in a couple of years, there's going to be an oversaturation of AI generated games.

damn this is good

isn’t that just minecraft

such a yesterday post. software is solved. get over it. move on and do the next thing: HARDWARE! you can do it!
