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This guy used Opus 5 to build a tiny device that replaced scrolling for him. Imagine a small screen, barely bigger than a watch, with hundreds of glowing blue particles floating inside. When you tilt it, they slide. When you shake it, they splash. When you hold it still,...

120,808 просмотров • 3 месяцев назад •via X (Twitter)

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everyone's sharing motion graphic videos that Opus 5.5 made, and it's genuinely insane everyone says they created it with "one prompt", but my one prompt video looked mid so i went through a bunch of these videos to see how they were actually made, and found the workflow that works here's how to generate pro level motion graphic videos w/ opus: 1. get reference videos to direct from -> pick 1-2 videos whose style you want and tell opus to match them. naming a style works way better than describing one without a reference, opus falls back to its default look: centered text, gradient background, everything fading in that's why so many of these videos look the same. a reference gives it the pacing, the type and the transitions to copy 2. install HyperFrames or Remotion so opus can build the video both let opus write every scene as code and render it straight to mp4. no video editor without one, opus can only describe a video or hand you a rough html page you have to screen record with it, every frame is exact, and when you ask for a change it edits one line and re-renders instead of starting over 3. install 21st for high quality components in the video real buttons, cards and UI components made by design engineers, instead of whatever opus invents on the spot without it, opus draws your product UI from scratch and it looks off. wrong spacing, placeholder boxes, fake-looking buttons anyone who's used good software can feel it in a second, and the whole video reads as cheap 4. steps 1-3 were context + setup. now dump all of it into opus your brand (logo, colors, fonts), screenshots of your real product, the reference video, and a quick braindump of how you see the video then ask for 3 storyboard variants without this, opus guesses your colors, your font and what your product even does. the video could be for any startup with it, it could only be yours. and 3 variants means you pick a direction instead of fixing the first idea it had 5. pick the storyboard you like ask for one still frame per scene before anything moves. fixing a storyboard is way cheaper than fixing a render without this step, you only find out scene 4 is wrong after the whole thing is animated, and every fix means re-rendering. a still frame takes seconds to change 6. let claude cook then give notes like a director: "slow every zoom to 0.7x", "hard cut here", "push in on the button" without notes, the first render is usually 80% there, and that last 20% is what makes it look pro. vague notes like "make it better" get random changes. camera words get exactly the change you want everyone has the same model. the context you give it is what makes it look pro let it cooookk

Rexan Wong

645,965 просмотров • 1 месяц назад

a moonshot engineer leaked the benchmark anthropic, openai and xai all buried the same week: kimi k3 beat opus 5, gpt-5.6 and grok 4.6 at $0.94 a task. stop paying anthropic $200 a month for opus 5 and openai $200 for gpt-5.6 when kimi does the same work for $8 the leak showed kimi k3 winning 9 of 12 categories against opus 5, gpt-5.6 and grok 4.6. within 48 hours all three labs quietly pushed pricing pages and one very specific comparison chart off their sites. nobody announced anything. they just deleted, which tells you everything the four numbers they scrubbed: cost per task · $0.94 vs $1.80 -> opus 5 charges $1.80 to finish one task. gpt-5.6 $1.04. grok 4.6 $0.61. kimi k3 $0.94 and it landed 487 of 500 clean -> anthropic is billing you double for a model that lost the benchmark it paid to promote the weights · free, sitting on huggingface right now -> the entire model is a public download. pull it, keep it, run it forever, nobody can switch it off -> a model you can hold cannot be rented at $200 a month. that single fact is what three labs deleted a chart over the switch · one line of bash -> moonshot ships an anthropic-compatible endpoint. one env variable and claude code points at kimi -> same cli, same keybindings, same /model. you change a url, opus 5 never knows it lost the seat the bill · $400 down to $8 -> opus 5 max plus gpt-5.6 pro is $400 a month. kimi runs the same daily work for $8 metered -> that is a 98% cut for output that beat both of them 9 categories to 3 here is the part they will fight me on: the frontier tax died the week this leaked and all three labs know it. once the weights are public the price has a ceiling, because anyone can serve the same model. anthropic, openai and xai are charging 2025 prices on a lead that ended in a benchmark they deleted instead of answered drop your $400/mo ai stack to $8. the run above is kimi k3 finishing the task opus 5 bills $1.80 for. the full breakdown is in the article below

starmex

33,133 просмотров • 2 месяцев назад

#WangHerun on using real swords in #MysteriousLotusCasebook and fight scenes with #ChengYi “we had a lot of fight scenes opposite each other. i joined the filming crew early to do a lot of fight scene training beforehand, a lot of action, while he's had a lot of past experience with fight scenes. the way he strikes with his sword and offers a move is extremely light and graceful. the way he flies is light and graceful and the way he moves in a fight is light and graceful. ... we filmed during the summer last year when it was 42°c in hengdian. my costume was heavy and the sword was heavy. we used real swords, not prop swords. my arm would shake even when i (held it out like this). for the close-up, i used all my strength to hold it. the next day, my entire arm would be stiff. ... just by looking at him, you wouldn't think he excels at martial arts but he really is extremely outstanding at action scenes. he also gave us a lot of help on set. for example, when i wasn't confident during an action scene, he would say, ‘meimei, it's okay, let's go again.’ he would teach me some little techniques: ‘engage your core to strike and exert with your arm like this. it looks handsome when you fight like this. it looks good on camera like this.’ i think cheng yi laoshi gives me the strongest sense of contrast inside and outside the drama because inside the drama, he is my target. he is my enemy, i want revenge and i want to make him d!e. but outside the drama, he's an extremely good person. he taught me during action scenes and he also gave me little suggestions for our scenes opposite each other. we would build the scene together and make it better and better. it's very important to have a good opponent — that's how you make a scene come alive. all good scenes come from your opponent. establishing a powerful opponent is extremely important to me. in life, i'm also very grateful for this opponent, for this ‘enemy’ in quotation marks 😁” #CDrama

tiff ☕

35,284 просмотров • 2 лет назад