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This PSX seamless texture maker just released on Steam. The trailer claims you can make 100s of textures overnight with this thing. PSX gamedevs - would you actually use this?
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Editablemesh decals! I'll opensource this as an API very soon. You can: 1) Project onto meshparts or blockparts (assuming you have permission) 2) Use texture atlases for the rects 3) Batch stuff up however you want 4) Use surfaceApperances or textures (or whatever) #robloxdev
Peter McNeill🔜RDC26
33,545 Aufrufe • vor 1 Jahr

