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Three.js r180 released 🫰
24 条评论

GLTF Progressive LOD WebGL + CSS3D GLTF Animation Pointer FastHDR TSL Procedural Wood WebGPU Fire/Smoke New DOF HDR Linked Particles

Amazing work 🥳🤩🙏🏻thank you so much

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Amazing. Those examples are 🔥 Procedural wood, FastHDR, & GLTF Anim Pointer especially. I gotta read more CSS3D to wrap (pun intended) my head around that one.

That’s So Amazing 🤩 Gonna Try

😍😍😍

banger

😍

🤩

stunning

awesome!!

That's.. a lot.. 💪

▶️▶️▶️🫰🏻

Haaaa userData in AnimationClip! Finally! 🎉

Wow..

procedural wood example doesn't work on linux, webgpu is still not supported properly - does it work via webgl too?

What’s the difference between WebGPU and WebGL?

@grok what's the difference?

WebGL is a JavaScript API for rendering 2D/3D graphics in browsers, based on OpenGL ES, using GLSL shaders for vertices and fragments. WebGPU is its successor, offering lower-level GPU access like Vulkan/Metal/DX12, with WGSL shaders, compute support for non-graphics tasks, and better performance/efficiency. WebGPU enables faster, more complex apps but requires modern browsers.

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Oh my!

seems like be great for making a cool PLC HMI dashboard to monitor tanks, turbines, water flow, area, etc

New features? @grok

Your product has potential—my mission is to make it shine. 🌟
