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Training AI to Play Pokemon with Reinforcement Learning by Peter Whidden github: youtube:

837,871 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Madotsuki.eth (🐍,🍄)
Madotsuki.eth (🐍,🍄)vor 2 Jahren

@computerender My favorite part of this was the AI discovering RNG manipulation in order to ensure that it presses the very specific sequence of inputs to capture the first encountered Rattata with its first Pokeball 100% of the time. Once it learns that it can do that, it keeps on.

Profilbild von TnvMadhav
TnvMadhavvor 2 Jahren

@computerender Apart from this amazing use-case, the video quality was top tier. Felt like a documentary. Kudos to the creator 🙇‍♂️

Profilbild von Mo El-Bibany
Mo El-Bibanyvor 2 Jahren

@computerender how long until it discovers the rare candy trick??

Profilbild von TAYLOR.WTF
TAYLOR.WTFvor 2 Jahren

@computerender This might be the most beautiful thing I’ve ever seen. 😍

Profilbild von Greg Charles
Greg Charlesvor 2 Jahren

@computerender One of the coolest and nostalgic RL applications I’ve seen

Profilbild von Ezra
Ezravor 2 Jahren

@computerender Anyone else notice the one instance of Ash who walks up to the tree and stays there, even as other versions of himself split off and leave? Is he stuck or reaching a state of buddhist enlightenment akin to the wall gazing ZaZen buddhists?

Profilbild von Neuromind 👁
Neuromind 👁vor 2 Jahren

@computerender Beautiful! 💓

Profilbild von alx.eth
alx.ethvor 2 Jahren

@computerender I wonder if it will find the Mew under the Truck.

Profilbild von わわ
わわvor 2 Jahren

@computerender Reinforcement Learning by fishes @Mutekimaru_ch

Profilbild von angel ● online
angel ● onlinevor 2 Jahren

@computerender I remember setting up a mod to auto-fish and battle, but now 😈

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