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Training AI to Play Pokemon with Reinforcement Learning by Peter Whidden github: youtube:

837,837 views • 2 years ago •via X (Twitter)

10 Comments

Madotsuki.eth (🐍,🍄)'s profile picture
Madotsuki.eth (🐍,🍄)2 years ago

@computerender My favorite part of this was the AI discovering RNG manipulation in order to ensure that it presses the very specific sequence of inputs to capture the first encountered Rattata with its first Pokeball 100% of the time. Once it learns that it can do that, it keeps on.

TnvMadhav's profile picture
TnvMadhav2 years ago

@computerender Apart from this amazing use-case, the video quality was top tier. Felt like a documentary. Kudos to the creator 🙇‍♂️

Mo El-Bibany's profile picture
Mo El-Bibany2 years ago

@computerender how long until it discovers the rare candy trick??

TAYLOR.WTF's profile picture
TAYLOR.WTF2 years ago

@computerender This might be the most beautiful thing I’ve ever seen. 😍

Greg Charles's profile picture
Greg Charles2 years ago

@computerender One of the coolest and nostalgic RL applications I’ve seen

Ezra's profile picture
Ezra2 years ago

@computerender Anyone else notice the one instance of Ash who walks up to the tree and stays there, even as other versions of himself split off and leave? Is he stuck or reaching a state of buddhist enlightenment akin to the wall gazing ZaZen buddhists?

Neuromind 👁's profile picture
Neuromind 👁2 years ago

@computerender Beautiful! 💓

alx.eth's profile picture
alx.eth2 years ago

@computerender I wonder if it will find the Mew under the Truck.

わわ's profile picture
わわ2 years ago

@computerender Reinforcement Learning by fishes @Mutekimaru_ch

angel ● online's profile picture
angel ● online2 years ago

@computerender I remember setting up a mod to auto-fish and battle, but now 😈

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