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Training AI to Play Pokemon with Reinforcement Learning by Peter Whidden github: youtube:
837,837 views • 2 years ago •via X (Twitter)
10 Comments

@computerender My favorite part of this was the AI discovering RNG manipulation in order to ensure that it presses the very specific sequence of inputs to capture the first encountered Rattata with its first Pokeball 100% of the time. Once it learns that it can do that, it keeps on.

@computerender Apart from this amazing use-case, the video quality was top tier. Felt like a documentary. Kudos to the creator 🙇♂️

@computerender how long until it discovers the rare candy trick??

@computerender This might be the most beautiful thing I’ve ever seen. 😍

@computerender One of the coolest and nostalgic RL applications I’ve seen

@computerender Anyone else notice the one instance of Ash who walks up to the tree and stays there, even as other versions of himself split off and leave? Is he stuck or reaching a state of buddhist enlightenment akin to the wall gazing ZaZen buddhists?

@computerender Beautiful! 💓

@computerender I wonder if it will find the Mew under the Truck.

@computerender Reinforcement Learning by fishes @Mutekimaru_ch

@computerender I remember setting up a mod to auto-fish and battle, but now 😈
