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Trying to make a new particle retopo algorithm, still experimenting with the dynamics a bit. #b3d #blender #retopology

105,485 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

Zolden profil fotoğrafı
Zolden2 yıl önce

How do you detect the object's surface? What's your plan for maintaining the shape near curvatures?

Jeacom profil fotoğrafı
Jeacom2 yıl önce

Particles know their own normal, so I take the average of the local vectors that kinda match even though they dont really. Its similar to the extrinsic field smoothibng technique from the instant meshes paper.

Eki profil fotoğrafı
Eki2 yıl önce

Just today I'm doing retopo in blender. something like this could make people very happy and probably also avoid wars and reach utopy on earth because retopo is enemy number one of humanity🙂 impressive work btw

MysteryPancake profil fotoğrafı
MysteryPancake2 yıl önce

i think this is how remesh works in houdini, point relax to mesh

Alejandro Maldonado profil fotoğrafı
Alejandro Maldonado2 yıl önce

Where are the hard edges? there's non

Jeacom profil fotoğrafı
Jeacom2 yıl önce

Still WIP.

Nico Ornelas profil fotoğrafı
Nico Ornelas2 yıl önce

Bugs swarming my porch light:

Jeacom profil fotoğrafı
Jeacom2 yıl önce

You guessed my idea. now I need to inplement pheromones for comunication then they will follwo pheromones and trace square spiderwebs. They also need to multiply like cockroaches to cover the surface.

OTrealms profil fotoğrafı
OTrealms2 yıl önce

wow I need this, are you using something like lloyd voronoi?

Jeacom profil fotoğrafı
Jeacom2 yıl önce

kindof correct

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