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Trying whatever gameplay comes in mind. All is fun with physics. This rocket landing game is hard, though. Bonus: underground jet-propelled travel of a flexible snake rocket.
92,322 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

New take on the classic "snake" game. Rocket snake!

Yea, I was thinking of somewthing like that.

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

I bet if you made the SpaceX Rocket catching game that @elonmusk would give it some love & exposure! Especially because you've programmed your own physics engine.

I'm not very knowledgeable about physics engines but I have alway wondered what will hapoen if you put negative deltaTime into the similation does it break or reverse time. Do you know what happens?

In such simulations most likely it will just reverse, but not exactly, because some information is lost during calculations. But it's possible to add little code to make it reverse precisely. Sometimes it's even intended, for rollback networking technique.

I agree: All is fun with physics.

hey @DrPhiltill this looks familiar!

sick texture! Worms-core

Did you ever watch the movie 'the core' ?

Some rockets... weren't meant to land easy.
