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Turn your idea into a Roblox game. Introducing SuperbulletAI — with 29,000+ users already and has been battle-tested already through 6 months of beta. 3D Assets. Animations. Sound. VFX. Maps. Coding Logic. All orchestrated by many specialized AI agents. Just describe the game you want to create, and it...

16,348 görüntüleme • 7 ay önce •via X (Twitter)

9 Yorum

orange profil fotoğrafı
orange7 ay önce

@Roblox uses way to many credits and outdated assets

Froredion profil fotoğrafı
Froredion7 ay önce

Superbullet is building its own Roblox-native AI model as we hit our subscriber milestones: This will reduce AI costs dramatically, potentially up to 8× cheaper than current Claude subscription and significantly stronger, due to being trained specifically on real Roblox dev production workflows. (how we use the AI as 1B+ visits game creators) My big play is that HUMAIN, a Saudi sovereign-backed AI company, is building $77B+ AI infrastructure in Saudi Arabia. As a Saudi venture-funded startup, we’d be well-positioned to grow extremely fast, backed by millions by VC firms and strategic partnerships with HUMAIN and adjacent AI partners like NVIDIA. We’re still in research preview, but improvement has been rapid. The goal isn’t incremental gains, it’s a step-change in capability within the next 3–6 months. That’s why early users are heavily rewarded.

Froredion profil fotoğrafı
Froredion7 ay önce

We’ll be releasing many new demos on our platform next month. The platform is now live, so you’re free to experiment with everything you see in the demos.

bobsdev profil fotoğrafı
bobsdev7 ay önce

@Roblox Wow! Another overpriced MCP server garbage, this time with free toolbox assets! 😱

CHILLing ⦮ ⦯ profil fotoğrafı
CHILLing ⦮ ⦯7 ay önce

@Roblox If its so good why dont you use it yourself to make money

Froredion profil fotoğrafı
Froredion7 ay önce

@Roblox Well, we are! We’re a hybrid Roblox AI game studio + Roblox AI game creation platform. Watch us do exactly that. we’re aiming to launch 12+ Roblox games per year.

the will of fire and the will of D profil fotoğrafı
the will of fire and the will of D7 ay önce

@Roblox @grok true?

Andrew profil fotoğrafı
Andrew7 ay önce

@Roblox bought 10m credits on this for anyone wondering, used a simple game prompt to make a game which is the example they provided “make a sandwich game, with a shop system”. The game added UI and apparently a fully working game, used all my credits and i got nothing, no scripts

Apollo profil fotoğrafı
Apollo7 ay önce

@Roblox Go grift elswhere with your slop.

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Ropilot is essentially just Claude Code, repackaged at $50/month, on top of charging you per action. As a benchmark, a single prompt can easily consume hundreds of actions (often ~500). In practice, you’re paying more for less. That’s not innovation - that’s repackaging. In this video, Superbullet demonstrates that it can do the same without a $50/month paywall. Superbullet, on the other hand, is a true Roblox AI game creator. Core features like AI playtesting and live Roblox instance viewing are already available for free. We’re also already soon to close our $3M–$4M seed round soon - backed by real traction, execution, not marketing demos. What’s being marketed here is frankly misleading. This tool cannot genuinely create a Roblox game from scratch. Ask the obvious questions: - How does it handle 3D assets? - Animations? - Building? - VFX? - Asset pipelines? - Game-scale architecture? What was actually shown is very limited: - Editing pre-existing systems written by human developers (e.g. a shop system) - A pre-polished UI - An MCP tool to start/stop playtesting - An MCP tool to run client or server code - And underneath it all: Claude Code, which already costs $20/month directly On top of that, setting this up requires you to be a programmer and too complicated. That’s not a Roblox game creator. That’s a thin wrapper. We have many technologies already live on SuperbulletAI not mentioned here. If you care about real AI-native game creation, not demos or buzzwords, look deeper. 👉 Check out Superbullet, try the product, and judge based on what actually ships. ( nahh man, i need to get a macbook 😂)

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Run GameTerminal for a single session, describe the game you want to build, and watch it come together. No game engine to learn. No external tools to switch between. No endless setup before you can start creating. Just describe your idea. GameTerminal plans the architecture, generates the gameplay logic, builds the world, creates assets, writes the code, iterates on the output, and turns your prompt into a playable experience. Whether it's a browser game, a 3D experience built with modern web technologies, or an on-chain game with blockchain interactions, everything happens through one creation workflow. Need physics? Character animations? UI? Game mechanics? Shaders? Optimization? Our AI engine coordinates the entire pipeline so creators can focus on ideas instead of infrastructure. And when you're ready to go beyond traditional games, GameTerminal lets you create blockchain-native experiences with on-chain transactions, digital assets, token economies, and wallet integration—without requiring deep Web3 expertise. This isn't about replacing developers. It's about giving every creator the ability to build at a speed that wasn't possible before. What once took a small studio weeks or months can now begin with a single prompt and evolve in minutes. We're still at the beginning. The way games are created is changing. We believe the next generation of games won't start with code. They'll start with an idea. Describe it. We'll build it.

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