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Twist bones test #3d #vrm #blender

10,668 次观看 • 6 个月前 •via X (Twitter)

6 条评论

Cony 🐯🔥 KH FREE Props 👑 的头像
Cony 🐯🔥 KH FREE Props 👑6 个月前

I really need to learn about twist bones 🤩

Ana1984 的头像
Ana19846 个月前

I intend to make a video showing, not necessarily a detailed tutorial, but a video showing how I do it

Cony 🐯🔥 KH FREE Props 👑 的头像
Cony 🐯🔥 KH FREE Props 👑6 个月前

Is the first time I see someone highlight the bones in the shoulders like this; I always see the wrists and elbows 🤩

封心锁叆叆叇(小叆) 的头像
封心锁叆叆叇(小叆)6 个月前

If it's in VRM format, what script should I use to import it into Unity Hub?

Ana1984 的头像
Ana19846 个月前

Unfortunately, when you save as FBX, the constraints are lost (I think all formats) and you have to set them again in Unity

封心锁叆叆叇(小叆) 的头像
封心锁叆叆叇(小叆)6 个月前

OK Agora entendi mais ou menos. Para usar os scripts VRM 1.0, preciso apenas configurar os pesos dos ossos e depois redefini-los no Unity. Tenho uma ideia geral da direção que devo seguir na produção.

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