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Ubisoft created such incredible parkour in 2014, on base PS4 and every time they make a new game, they look at Unity and go “never again”🚀 It’s literally the one good thing about Unity and it peaked over all previous and following games😭
10 条评论

Ubisoft's biggest enemies are themselves. Cool feature in past game = Let's never bring that back

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

The parkour is not the one good thing about Unity lol. That game is actually great. It just launched in a terrible state.

rage bait. Unity Parkour is flashy, nothing else.

That is true. However one thing I will give credit to Ubisoft is its visuals. Ac shadows is one of the best looking games on the market right now

The visuals, world design and variations between two styles with two distinct characters instead of two skins for the same character was amazing

Honestly parkour in the Ezio trilogy was better and it’s really the mechanical depth and control we had in there that we need back. For the video you could’ve at least picked a parkourable tree since those do exist.

Disagree. Unity's parkour is an absolute mess. It sacrifices control and consistency for pretty animations.

fr, I'm loving Shadows so far, but its sad to see the parkour isn't much different than the other RPG entries. Cool animations though

Unity parkour was flashy and that's it
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they look like they're about to go on a fight and lose and why are they wearing sunglass at midnight? 😭
sze
52,778 次观看 • 2 个月前


