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#UE5 #UnrealEngine5 Spending way too much time on this waterfall tool. I've finally reached a look I'm happy with tho! Turns out Dithered opacity + motion blur was the solution after all. Had too many issues with translucency. I'll explain everythg in the upcoming brkdwn video =)

80,433 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Ghislain Girardot
Ghislain Girardot2 лет назад

Still have to work on the way waterfall connects with the water below. That tool is officially done though and I've started working on the video script. I wrote 10k words already and I barely covered half of the topic... 2hrs long video incoming? I hope not... Cheers :D

Фото профиля Alex Leiva
Alex Leiva2 лет назад

Great job!

Фото профиля André Felipe
André Felipe2 лет назад

Looks amazing dude!

Фото профиля Klaudia Lustig
Klaudia Lustig2 лет назад

That looks great! From the physics side of things, I think the velocity looks just right. I love how the water seems to have its proper weight and gravity.

Фото профиля Jason 🇺🇦🇮🇱🇬🇧🇺🇸
Jason 🇺🇦🇮🇱🇬🇧🇺🇸2 лет назад

Looks incredible. I would love to come across that in a game

Фото профиля ¬Angle 🍞
¬Angle 🍞2 лет назад

Looks awesome!!

Фото профиля Ghislain Girardot
Ghislain Girardot2 лет назад

Ty!

Фото профиля Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿2 лет назад

That looks really, really good. Congrats Ghislain!

Фото профиля RJ's RATDREAMS 🐀💭
RJ's RATDREAMS 🐀💭2 лет назад

Wow! That looks awesome 😄

Фото профиля Protopop Games | 🙏🏽 Wishlist Meadowfell on Steam
Protopop Games | 🙏🏽 Wishlist Meadowfell on Steam2 лет назад

It's breathtaking - wonderful work

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