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#UE5 #UnrealEngine5 Spending way too much time on this waterfall tool. I've finally reached a look I'm happy with tho! Turns out Dithered opacity + motion blur was the solution after all. Had too many issues with translucency. I'll explain everythg in the upcoming brkdwn video =)

80,439 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Ghislain Girardot
Ghislain Girardotvor 2 Jahren

Still have to work on the way waterfall connects with the water below. That tool is officially done though and I've started working on the video script. I wrote 10k words already and I barely covered half of the topic... 2hrs long video incoming? I hope not... Cheers :D

Profilbild von Alex Leiva
Alex Leivavor 2 Jahren

Great job!

Profilbild von André Felipe
André Felipevor 2 Jahren

Looks amazing dude!

Profilbild von Klaudia Lustig
Klaudia Lustigvor 2 Jahren

That looks great! From the physics side of things, I think the velocity looks just right. I love how the water seems to have its proper weight and gravity.

Profilbild von Jason 🇺🇦🇮🇱🇬🇧🇺🇸
Jason 🇺🇦🇮🇱🇬🇧🇺🇸vor 2 Jahren

Looks incredible. I would love to come across that in a game

Profilbild von ¬Angle 🍞
¬Angle 🍞vor 2 Jahren

Looks awesome!!

Profilbild von Ghislain Girardot
Ghislain Girardotvor 2 Jahren

Ty!

Profilbild von Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿vor 2 Jahren

That looks really, really good. Congrats Ghislain!

Profilbild von RJ's RATDREAMS 🐀💭
RJ's RATDREAMS 🐀💭vor 2 Jahren

Wow! That looks awesome 😄

Profilbild von Protopop Games | 🙏🏽 Wishlist Meadowfell on Steam
Protopop Games | 🙏🏽 Wishlist Meadowfell on Steamvor 2 Jahren

It's breathtaking - wonderful work

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