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#UE5 #UnrealEngine5 Spending way too much time on this waterfall tool. I've finally reached a look I'm happy with tho! Turns out Dithered opacity + motion blur was the solution after all. Had too many issues with translucency. I'll explain everythg in the upcoming brkdwn video =)

80,439 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

Ghislain Girardot profil fotoğrafı
Ghislain Girardot2 yıl önce

Still have to work on the way waterfall connects with the water below. That tool is officially done though and I've started working on the video script. I wrote 10k words already and I barely covered half of the topic... 2hrs long video incoming? I hope not... Cheers :D

Alex Leiva profil fotoğrafı
Alex Leiva2 yıl önce

Great job!

André Felipe profil fotoğrafı
André Felipe2 yıl önce

Looks amazing dude!

Klaudia Lustig profil fotoğrafı
Klaudia Lustig2 yıl önce

That looks great! From the physics side of things, I think the velocity looks just right. I love how the water seems to have its proper weight and gravity.

Jason 🇺🇦🇮🇱🇬🇧🇺🇸 profil fotoğrafı
Jason 🇺🇦🇮🇱🇬🇧🇺🇸2 yıl önce

Looks incredible. I would love to come across that in a game

¬Angle 🍞 profil fotoğrafı
¬Angle 🍞2 yıl önce

Looks awesome!!

Ghislain Girardot profil fotoğrafı
Ghislain Girardot2 yıl önce

Ty!

Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿ profil fotoğrafı
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿2 yıl önce

That looks really, really good. Congrats Ghislain!

RJ's RATDREAMS 🐀💭 profil fotoğrafı
RJ's RATDREAMS 🐀💭2 yıl önce

Wow! That looks awesome 😄

Protopop Games | 🙏🏽 Wishlist Meadowfell on Steam profil fotoğrafı
Protopop Games | 🙏🏽 Wishlist Meadowfell on Steam2 yıl önce

It's breathtaking - wonderful work

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