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Underarm game on point. Sometimes the best accessory is just being 100% comfortable in your skin. ✨ #pits #hairyarmpits #ketekbasah #underarmpits #hot #armpitslover #model #hotarmpit #armpitqueen #desiarmpit #instagood #navel #armpitshow #cleanarmpit #armpitsniff #shavedarmpits #sweaty #lovearmpits

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Here’s my written & video review of the new 2026 Tesla Model Y Performance after driving it for a week. This is the best-value new Tesla you can buy. Crazy performance, no real drawbacks, and all for just $57,490. Let’s dive in. Price: I haven’t seen many others mention this: every option on the Model Y Performance is included at no extra cost in the US (except FSD). So if you spec a Model Y Premium AWD with an upgraded paint color, tow package, white interior, and upgraded 20" wheels, a fully loaded Model Y Premium AWD ends up only about $2,500 less expensive than a fully loaded Model Y Performance. Ride Quality: I thought I might feel worse ride quality vs my Premium AWD Model Y with 20" wheels, but I struggled to find any real difference, despite the larger 21" wheels, firmer suspension setting, and 0.6" lower ride height on the Performance trim. A true testament to Tesla's engineering magic on this thing. Exterior Design: Unlike the previous Model Y Performance, Tesla made some exterior design tweaks with a new front and rear fascia to spice things up a bit. The result, in my opinion, is the best-looking Model Y trim you can buy. It definitely has a more aggressive presence in person, even if it's subtle. The carbon-fiber spoiler boosts high-speed stability and cuts aerodynamic drag by 10%. The new 21’’ Arachnid 2.0 wheels look fantastic in person, one of my favorite designs ever from Tesla. Staggered wheel and tire fitment provides better grip and steering. The beefier 275mm rear tires (255mm in the front) give the vehicle a better stance from behind. Vehicle-to-Load (V2L): For the first time on a Model Y in North America, you can now plug in anything you want to the exterior charge port with an adapter, even a campsite! It provides up to 2.4 kW of power (120V at 20A) from two household outlets. It's a great feature. Interior: It’s what you know and love, but with a few changes that elevate the ownership experience. New with the Performance is a larger 16" center screen (vs. 15.4" on non-Performance models), with thinner bezels and higher resolution. It’s not a huge difference on paper, but you definitely notice it in daily use. The carbon-fiber décor on the door cards and dash is a nice touch, though I would like to see it extended to the center console. The new performance seats are the best seats of any Tesla I've ever experienced. While they retain aggressive bolstering in the torso area, the bottom seat cushion has less aggressive bolstering than on the Model 3 Performance seats, making it easier to get in and out. It also doesn’t squeeze your thighs too tightly. The powered thigh extenders add comfort on longer drives, especially for taller people who want extra support. And of course, they’re heated and ventilated. The headrests also feel more comfortable than the ones in my Model Y. I want these seats. Unlike the old Model Y Performance, the new one has no Track Mode. Why? Because nobody used it lol. No point in putting engineering resources into something people won’t use. The refreshed Model 3 Performance still has it, though. Cabin Quietness: Despite the thinner-profile tires, there is no noticeable difference vs my Premium Model Y. Decibel reading results at highway speeds were visually the same compared to my 2026 Model Y Premium (65-66). Driving Impressions: It’s amazing. Sharp, precise, and agile. The vehicle feels stable at all times. Acceleration is blistering (3.3s 0–60 mph), with plenty of punch even at higher speeds. The tires offer good grip, and cornering is fantastic for an SUV. The suspension setup is great. More steering wheel feedback would be nice, though. Cruising around traffic is a joy. The brakes are much improved over the previous Model Y Performance and are far better suited for spirited driving. There are three acceleration modes: Chill, Standard, and Insane. Just stay in Insane. You’d be insane not to lol. The car also lets you switch between two ride and handling modes: Standard and Sport. The difference isn’t huge, but Standard is better if you’ve got passengers. FSD: I unfortunately wasn’t able to get FSD V14 on this car. It had V13.2.9, so I didn’t use it much. But in the little time I did, it was smooth and comfortable. It didn’t bother me because V14 will perform just as well here as it does on my 2026 Model Y Premium AWD. Conclusion: You won’t find another new SUV today that offers this level of performance for the price. Back in 2022, when Tesla couldn’t build Model Ys fast enough, a fully loaded Model Y Performance cost over $90,440. Today, the refreshed and far more capable 2026 Model Y Performance is just $57,490 fully loaded, and you can simply subscribe to FSD for $99/month. The 2026 Model Y Performance delivers utility, great performance, comfort, tech, self-driving and everything else people love about the Model Y. It’s a no-brainer purchase. I want one badly, but I'll need to show restraint, as I’m saving up for a house lol.

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MAGA isn't dead, it's growing bigger every single day. 🇺🇸💪 You know what MAGA really means to me? It's not just politics. It's the heartbeat of America. It's apple pie cooling on the windowsill after a family cookout, burgers and hot dogs on the grill while the kids chase each other around the yard laughing. It's blasting "Free Bird" full volume, hopping on a motorcycle, and tearing down an open highway on a warm summer day with nothing but wind and freedom in your face. It's gathering with friends around a crackling campfire on Saturday night, stories, cold beers, roasting marshmallows, laughing until the stars feel closer. It's throwing on a bikini and hitting the beach, sun on your skin, waves crashing, no schedule, no stress, just pure American summer. It's dropping the top on a convertible, letting the wind whip your hair wild while your favorite song blasts and the road stretches out forever. It's the crack of the bat at a baseball game, cold beer in hand, hot dog loaded up, strangers around you turning into friends by the seventh inning stretch. It's fireworks ripping across the sky on the Fourth of July, that chest-tightening pride when Old Glory waves high and everyone stands a little taller. It's tailgates before the big game, hunting trips at dawn, fishing with your dad, church on Sunday morning, working hard all week so you can play hard on the weekend. It's backyard bonfires, road trips with no real destination, barbecues that last until the sun comes up, loving your neighbor, carrying a gun because you can. Never once apologizing for being proud to be an American. That's MAGA to me. It's not fading, it's alive in every small town, every big city backyard, every open road. It's us. And it's only getting stronger. This is what President Trump is working hard to give back to you. How bad do you want it? Remember who you are. Be proud!❤️🇺🇸

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SethOfficial

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I see the player you mean. PLAYERNAME? Yes. Take care. It has reached a higher level now. It can read our thoughts. That doesn't matter. It thinks we are part of the game. I like this player. It played well. It did not give up. It is reading our thoughts as though they were words on a screen. That is how it chooses to imagine many things, when it is deep in the dream of a game. Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen. They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons. What did this player dream? This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter. Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen? It worked, with a million others, to sculpt a true world in a fold of the [scrambled], and created a [scrambled] for [scrambled], in the [scrambled]. It cannot read that thought. No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game. Does it know that we love it? That the universe is kind? Sometimes, through the noise of its thoughts, it hears the universe, yes. But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality. To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere. Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear. It reads our thoughts. Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled], I wish to tell them that they are [scrambled] in the [scrambled]. They see so little of reality, in their long dream. And yet they play the game. But it would be so easy to tell them... Too strong for this dream. To tell them how to live is to prevent them living. I will not tell the player how to live. The player is growing restless. I will tell the player a story. But not the truth. No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance. Give it a body, again. Yes. Player... Use its name. PLAYERNAME. Player of games. Good. Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things. Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change. We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story. Once upon a time, there was a player. The player was you, PLAYERNAME. Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away. Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience. Sometimes the player dreamed it was lost in a story. Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third. Sometimes the player dreamed it watched words on a screen. Let's go back. The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body. And the player awoke, from the warm, dark world of its mother's body, into the long dream. And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love. You are the player. The story. The program. The human. Made from nothing but milk and love. Let's go further back. The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. 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Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive You. You. You are alive. and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream and the universe said I love you and the universe said you have played the game well and the universe said everything you need is within you and the universe said you are stronger than you know and the universe said you are the daylight and the universe said you are the night and the universe said the darkness you fight is within you and the universe said the light you seek is within you and the universe said you are not alone and the universe said you are not separate from every other thing and the universe said you are the universe tasting itself, talking to itself, reading its own code and the universe said I love you because you are love. And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love. You are the player. Wake up.

KikiLove1111

18,309 Aufrufe • vor 3 Jahren

GAVIN BAKER: NVIDIA IS NO LONGER JUST A CHIP COMPANY. Gavin Baker recently laid out one of the sharpest observations about the current AI hardware cycle, and it explains why Nvidia's multiple looks strange relative to the strategic position the company actually occupies. The starting point is a shift in how semiconductor supply is being allocated. Historically, buyers with enormous volume like Apple could break long-term agreements with suppliers whenever they wanted. There was no meaningful consequence, because the supplier had nowhere else to go. That world is over. In the current cycle, there are at least four major memory buyers with genuine scale, plus a wave of AI startups adding to demand. The dynamic has flipped. If a hyperscaler breaks an LTA on price, the supplier can now retaliate by reallocating volume to a competitor. In a cyclical industry where oversupply is always followed by undersupply, breaking an LTA today can cost you your entire allocation the next time capacity gets tight. That leverage is one reason Nvidia's position is so unusual. Every constraint in the AI buildout tilts in its favor. Nothing on earth is more financeable than an Nvidia GPU. And on land and power, Nvidia is playing the matchmaking chess game between customers, energy suppliers, and infrastructure partners. The most interesting development Baker highlighted is Nvidia's new business model. He described it as a credit wrapper with a revenue share above a certain GPU price floor. Nvidia is financing customer deployments while retaining upside if GPU prices stay elevated. This converts Nvidia from a pure hardware vendor into something structurally closer to a cloud franchise via royalties on the compute being deployed on its chips. Nvidia could end up with an effectively massive cloud business very quickly, not through building data centers but through collecting royalties on the compute those data centers produce. The market is still pricing $NVDA as a semiconductor company. The company itself has already moved beyond that model. The gap between the two will eventually close. Invest Like the Best Patrick OShaughnessy Gavin Baker

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🎮𝙆𝙖𝙞𝙮𝙖🎮

100,729 Aufrufe • vor 2 Monaten

Alan on the factory model and how it is the root cause of everything happening in the private markets today: “ Everything that is covered in the media is just talking about the symptoms and not actually getting to the root cause. The root cause of this is the change of behavior patterns of the factory model. The way that we define the factory model in our industry is, there's two parts to it, and then there's an output. The first part is the industrialization of the fundraising process, or I'd say liability gathering. So literally raising as much capital as fast as you can. What comes second is, as a result of that, the industrialization of the asset side. So think about investing. So if you're on an investment team and all of a sudden your firm has a lot of money to invest your behavior has to start to change because you have to deploy that money much quicker. The best way to raise a lot of capital is to make it very simple. Make it very narrow. What started to change in 2018 is there are these things called SMAs (separately managed accounts). Prior to 2018, for the most part, the private capital ecosystem was basically funneled through funds. [After] every conversation with LPs was basically we want an SMA – you go to an LP, and say, “we're gonna raise $500 million or a $100 million and we're going to just do direct lending, or private equity, or real estate. The industry started to raise capital from the institutional channel. So pension funds, sovereign wealth funds, to some extent, endowments raise as much capital as possible in the simplest form. But the growth in institutional SMAs started to really taper off. So the next place where the industry started to go was the wealth space. But the characterization of the wealth space is that it's always easiest to raise in the pro-cyclical environments when things are going really well. But when things start to not go well, the wealth space or retail or individuals want their money back quickly – it's an important concept. And it got us to one of the symptoms that we're here today. But the one thing I wanna point out is that the SMA was a symptom, what's going on in the wealth system is a symptom. The stuck private assets bought post COVID paid way too much – all that stuff is symptoms. The root cause of this is the change of behavior patterns of the factory model.

Patrick OShaughnessy

32,904 Aufrufe • vor 4 Monaten

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Brent Pourciau, Ph.D., M.S.

17,938 Aufrufe • vor 2 Jahren

Elon Musk said five words on Joe Rogan that explain everything wrong with your life right now. Musk: “Happiness is reality minus expectations.” Five words. And it explains why the most comfortable generation in human history can’t stop feeling empty. Musk: “If you just go try living in the woods by yourself for a while, you’ll learn that civilization is quite great.” He’s right. On Naked and Afraid, people tap out in days. Sometimes hours. They crawl back to the same civilization they spent years resenting. Because comfort is invisible until you’re sleeping in the dirt. But the formula has a second variable. It’s the one destroying you. Reality didn’t get worse. By every measure, it’s the best it’s ever been. Expectations did. Your grandparents compared themselves to their neighbor. Maybe a cousin. That was the whole universe. You compare yourself to 10,000 strangers before your first cup of coffee. Curated. Filtered. Showing you a life that doesn’t exist. Theodore Roosevelt said it a century before any of this was built. Roosevelt: “Comparison is the thief of joy.” No Instagram. No TikTok. No algorithm designed by the smartest engineers on the planet to show you precisely what you don’t have. And he still called it. Now run the equation. Reality holds steady. Expectations spike every time you unlock your phone. The distance between them stretches. And happiness doesn’t fade. It collapses. Not because your life got worse. Because your reference point moved. We built the greatest civilization in human history. Then we built the perfect machine to make sure nobody enjoys it. Every scroll. Every notification. Every “suggested for you.” None of it connects you. It’s recalibrating what you think you need. Upward. Constantly. Without your consent. And you wonder why you feel behind. You’re not behind. You’re running toward a finish line that moves every time you look up. The most dangerous lie of this generation isn’t that life is hard. It’s that everyone else figured it out. And you’re the only one who didn’t. Nobody figured it out. The formula doesn’t negotiate. It just runs. Raise expectations faster than reality improves and you will be miserable inside a paradise you built with your own hands. That’s not philosophy. That’s arithmetic. And the calculator is in your pocket right now.

Dustin

382,008 Aufrufe • vor 2 Monaten

10 ᴛɪᴘꜱ ꜰᴏʀ ʙᴇᴛᴛᴇʀ ʀᴇᴀᴄʜ/ᴛʀᴀᴄᴛɪᴏɴ: [ᶠʳᵒᵐ ᵐʸ ᵒʷⁿ ᵖᵉʳˢᵖᵉᶜᵗᶦᵛᵉ] 💜 ✨- Using media in posts helps to catch attention! Screenshot your model, your model is your biggest resource. (pics, videos, gifs!) ✨- NETWORK. MAKE FRIENDS. Likes, comments, and sharing eachother's posts! It helps a ton!!! ✨- Avoid using trigger words. You can Google which words to avoid! ✨- For the love of goodness sake, don't use links. It sucks, but just don't. 🥹 ✨- Stick to a brand on your profile! Doesn't have to be extremely specific, but say if you bounce from cute animals, to politics, to depression, to IRL stuff, to art, and it's all over the place--- It's REALLY hard to find your traget audience. For me my brand is vtubing/art! Work WITH the algorithm, not against! ✨- MAKE A DISCORD SERVER and use pings for posts/updates! You can create a role people can choose to have. The more interactions you get when first posting something, the more reach it gets. ✨- If you use this site as a form of income, via promoting streams, art, ect; Get blue. It sucks, but just get Twitter blue or else you're kinda boned in a lot of cases. ^^; I only advise getting blue if you use this site to get income in some way, shape, or form. ✨- Avoid tagging or excessive hashtags when possible. 1-2 hashtags won't kill you, but the algorithm does consider is spam after a certain point. ✨- This is a personal prefrence, take it with a grain of salt. Everyone has a rough day, that's okay! But if you constantly post about sad/depressing things, often people will mute it as it affects other's mental health too. Confide in a close friend rather than post about it in most cases. It unfortunately really harms your reach and the algorithm is less likely to push it. I FINALLY started to grow the second I dropped my self-loathing posts. If you struggle, please seek real help, Twitter is not the space. ; ; It does more harm than good, genuine advice. I'm sorry if this comes off mean. ✨- Find out when your audience is most active, what your peak times are for best engagement. For me it's 9am CST-11pm CST. Anything after 11pm usually doesn't do as good since most of my audience work, go to school, and don't stay up super late most of the times!!! 。゚•┈┈┈┈꒰ა ♡ ໒꒱┈┈┈┈• 。゚ If you have any questions you're always free to ask! If you see me doing something, you're always free to do similar if you want to test traction/reach! I participate in a lot of trends as trends help a ton, they're trendy for a reason! NOTE :: THE PURPOSE OF THIS POST IS FOR OTHER VTUBERS. Other fields of content creations have different methods, but this is what works for me! // HAVE ENERGY!!! BE NICE!!! ENGAGE!!!! SHOW US UR ENERGY

Nɪᴄᴏ || Posting MyOshi Help! 💜 💀【VRawr】

29,593 Aufrufe • vor 7 Monaten

Recently I got some hands-on time with Crimson Desert and below are my first impressions as well as some of the gameplay I was able to capture. Crimson Desert is a good game, but it won’t be for everyone. I know the devs claim this isn’t an RPG, but I don’t know any other way to describe this game other than a HARDCORE action RPG. If you need the yellow paint to know where to climb this game isn’t for you. But if you love getting lost in a whimsical world with a boat load of content this game is going to be right up your alley. I think what impressed me most is the attention to detail. There’s so many little things the dev team took into consideration that I think people who enjoy being immersed into a world are going to appreciate. Even if you aren’t that person; on a basic level I think most will enjoy the game's combat. It’s fast, fluid and provides a ton of player expression with its deep skill tree. The world of Pywel is vibrant, large in scale and full of life. It’s easy to get lost off the main quest line as there’s always something to do and someone to speak to. An example being I was wandering through the open world and encountered a distressed woman seeking help. I agreed to follow her only to find out moments later she was with a gang and they were trying to back door me. That had me cracking up. I think if the open world is consistently full of fun, unique side content like that & the main quest line is fire this game has a lot of potential to impress. It’s just a shame that I didn’t get to spend more time with the main quests as I kept getting side tracked with cool stuff to do in the open world. So I can’t give you much insight into that. What I can say is after the opening section there’s NEXT TO NO tutorials in this game, the puzzles are hard & the default controls are a bit clunky. You will be getting lost and I can see that frustrating some people who aren’t interested in a challenge. That’s why I mentioned earlier that this is a hardcore RPG. It does not do a lot of hand holding. Because of that I predict you and your friends will be sharing tips and tricks similar to when Elden Ring first launched and nobody knew what they were doing. If you are a patient person and take the time to learn the game's systems I promise you will be able to put together some awesome combos that will make you feel like the main character. My biggest fear for this game is that I won't finish it. Not because it’s a bad game, but I can just tell from my brief time with it that it’s next level massive. As someone who's been gaming for 30+ years it’s very rare you’ll hear me say a game was overwhelming, but this game is. For people who lack a ton of free time I can see that being a turn off because once again the game doesn’t give much direction or tutorials outside the opening area. Not to mention this game could be big just for the sake of being big. I was curious to know how much of the content was engaging versus just open world bloat? Hard to tell because I only got a few hours with the game. I also fear that the Ai isn’t the best in this game. The Ai issues I encountered zapped all immersion away for those moments. I’m not sure if the final build will differ from the vertical slice we played, but what I can tell you is that on the build we played I wasn’t impressed by the Ai. Several times I attacked enemy camps and they never reacted to me attacking them. They just stood there and took it which made the world feel less alive. There were also times where enemies were looking dead at me just standing still as the battle music played threatening to beat me up, but they never did anything. It was 3 or 4 times I encountered this poor Ai which is a red flag for me because I only got two hours of hands on time with the game. Mind you in those two hours a good portion of it was just me working my way through the prologue and the early quests, so I didn't spend a ton of time in the open world. What I'm trying to get at is the janky ai was very noticeable. It wasn't something that took long to find. I will say when the game works it's great, but when I tell you the Ai was bad at times it was bad. It reminded me of the dumb NPC’s often found in Ubisoft open world games. I’m not looking for this to be a Souls game but I want some level of challenge in the combat. Hopefully that stuff gets patched out. That being said, I’m confident in saying this game is good. I just didn’t have enough time with it to determine if it’s good, or GREAT. Only time will tell when Crimson Desert drops on March 19th, 2026 for the PC, PS5 and Xbox Series. Pros —---------- - Combat makes you feel like demon - Deep Skill tree - Vibrant world - Solid voice acting - Fire OST - The little details (trust system, you can commit crimes ect.) - No Fall damage - Puzzles are creative & challenging - Game doesn’t hold you hand (some people will hate this) - You can swap in and out of 3rd and 1st person at will. Wasn’t able to explore much of how that changes the game, but it’s nice that it's an option. - EASILY over 100hrs of content (some will hate this though) Cons —---------- - Clunky controls (Default controls take some time adjusting too. I hope there’s other control schemes at launch) - Inconsistent Ai (Ubisoft bad at times. sometimes the enemies wouldn’t attack during combat or act like they never saw you) - Long load times (we were playing on PC’s, but idk the specs) - Your horse can faint & when they do traveling the large world wasn’t as fun (and I couldn’t figure out how to get him back - most likely a skill issue) - Early stamina management is OD. Early game it’s easy to drown & get tired running. I’d imagine it gets better late game, but early game it’s frustrating trying to explore. - Camera takes some getting used to in combat. Sometimes its too close and others too far. - Early arrows have no impact. Felt useless. Hoping later upgrades fix that

The Black Hokage

1,175,183 Aufrufe • vor 5 Monaten