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Unity includes a tool for baking SDF textures: 🧊 I made this experimental shader for fully volumetric glass shaped to any object using a 3D distance texture. Handles layered self-refraction in a single pass (look at the ears, when the model is rotated), + explicit backface rendering via another... show more
65,799 次观看 • 3 个月前 •via X (Twitter)
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