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#UEFN Material tips 🗣️🔥 Use Bump Offset to create fake depth for textures. In this example, I used it to add a darker secondary fence texture that feels behind the main one, like in the 3D world, while remaining a 2D texture applied to the mesh.

16,966 次观看 • 1 年前 •via X (Twitter)

11 条评论

Ian Southwell➡️ #UnrealFest2025 的头像
Ian Southwell➡️ #UnrealFest20251 年前

Bump offset FTW! Love this simple example. :)

Jeff Spencer | OCDFX 的头像
Jeff Spencer | OCDFX1 年前

this is interesting... could this work for something like a slurp material...? 🤔

Giova 的头像
Giova1 年前

Well sure, this node just distorts UVs, it doesn't actually create a 3d environment, so you can definitely combine it with like a panner to make an animated pattern

Mephistia is coding 💻 的头像
Mephistia is coding 💻1 年前

Very nice! I can see this being used to make some cheap water caustics

Fridge 的头像
Fridge1 年前

Ive been looking for a way to do this, thanks

Volak 的头像
Volak1 年前

That’s trippy

Pricey 的头像
Pricey1 年前

I have been LOOKING for this! Amazing— thanks for sharing!

anglon🍔🍟🥤 的头像
anglon🍔🍟🥤1 年前

Very cool! Thanks for sharing!

Mr.Wingnit 🐤 UEFN 的头像
Mr.Wingnit 🐤 UEFN1 年前

Bump 🤜🏼

Pixel and Poly FN 的头像
Pixel and Poly FN1 年前

Awesome! does anyone know if it renders well on all devices?

Giova 的头像
Giova1 年前

The material didn't give any error so I suppose it does

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