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Unreal Engine 5.8 ships today with experimental MCP server support: Your sources, your pipeline and your workflow—simply configure the MCP plugin and connect to any agent. Get familiar with the MCP server and the PCG Primitive Plugin today and see what teams can build together:
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33 Kommentare

We’re gonna get GTA 7 before GTA 6 🎮

Will add to Hermes’ MCP catalog today

Thats exactly the right way how to implement AI in software. Provide MCP interfaces.

We don't want AI in Unreal Engine. That just makes the AAA developers go the lazy route, fire their dev's and artists because a few commands on a gpt will do what they want [except lack the soul and creativity] for cheap.

I think games that generate full levels in real time will be the norm. Never ending games, and storylines so vast and complex you live many simultaneous lifetimes interdimensionally.

The SPEAR MCP for controlling the #UnrealEngine #UE5 is 10x faster, equally expressive, and is better grounded to entities a scene, due to drastically less context bloat and better ID rendering, relative to the official MCP released in UE 5.8 today.

I cannot believe wtf I am looking at! This is just absolutely fucking insane! A little kid with a dollar and a dream will soon build a multi billion dollar game/experience by himself at the age of 13

This is the dream of anyone out here! Being able to create our own world in 3D! AMAZING JOB!

Within 5 years, people will generate AAA level games for less than $100.

Fable 5 linked to Unreal and we don't need to wait for Rockstar anymore..

So you mean I could vibecode a video game

Now you can create faster than ever before, giving you even MORE time to not optimize your games.

Fable 5 + UE5.8 + MCP just gave AI agents native control of the engine 🔥 Solo devs are about to ship full games with one prompt. We’re so back.

Imagine this with Fable 5, it will be Unreal

Try out SimWorld Studio to connect any coding agents with UE. Building via coding:

Just sell the rights @EA to SimCity so we can can Sim City 5. Your company cannot be trusted after SimCity 2013.

This is amazing. These videogame nerds that are against ai don’t understand how this tech is going to make games even better than before. GTA type games take 10 years to make. With AI we can probably cut a lot of time off that. It will be reasonable pricing to develop a game now, more experimental games, teams don’t have to focus on what ”selling” due to risk of going bankrupt. Bring AI into gaming ! It’s a must for the future of this amazing entertainment business

this is mind blowing

this is awesome! @unity AI fucking sucks and costs money

sorry but you are so far behind holy shit this is slop

This is AI in gamedev done right.

Got it. Installed it. Worried about my agents building too much with it and getting locked in with your pricing models that are generous for indie developers but man I need more power.... More tools... More automatic have asset creation...

@Milpixtwit EPIC!!!

🤢🤮

This looks like the future of world building

what’s the point? what’s the gameplay from this? congrats you made a city blockout…

Cant wait for all the soulless games made with AI, but the feature is nice.

This is so exciting!!

AI slop engine.

We should be able to have two thoughts here: 1. For entry level designers that have a vision but maybe lack the dev practice or tools experience, this is a great way to build something cool. 2. There’s no way in hell AAA experienced devs should be relying on this at scale.

@AzFlin whatchu building fam

@Scobleizer so claude can build games now ?

I know where my weekend's going

