正在加载视频...
视频加载失败
#UnrealEngine Vite 10,000 skinned meshes. 100,000,000 triangles. 100% dynamic shadow casting. Pushing our Vite #ECS Flecs-based framework to the absolute limit, running high-density crowds using #MetaHumans skeletons, 10 000 of Skinned Birds and Spiders at very high performance on mid-tier hardware (8-core CPU + 9600xt) This is not #UE5... show more
11,958 次观看 • 8 天前 •via X (Twitter)
0 条评论
暂无评论
原始帖子的评论将显示在这里
