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Upcoming tools: - Unity to Godot converter (shaders, VFX) - Pixel Art Studio 1.3, 2.0 - Vertex Studio for Blender, UE & Unity - Pixel Art Studio Unity - Super Legs Godot (procedural animation) - Pardall PDF (500KB PDF reader and editor) - Multi-GIF Studio (multi-track GIF editor)

21,388 Aufrufe • vor 19 Tagen •via X (Twitter)

19 Kommentare

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

- Unity2Godot: EVERYTHING (particles, ShaderGraph, animations, etc). - Pixel Art Studio 1.3: fill patterns. 2.0: tilesets & modeling auto-UVs. - Vertex Studio Blender, Unreal Engine & Unity: vertex and normal painting, w/ variations, split-vertices (port of Godot Vertex Studio)

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

- Pixel Art Studio Unity: port of Pixel Art Studio Blender (pixel perfect texture painting inside Unity) - Super Legs Godot: a procedural legs animation, with a setup wizard to make it dead easy (2 to N legs) - Pardall PDF: a native Windows PDF reader and editor that's 500KB

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

- Multi-GIF Studio: a native, multi-platform screen capture and multi-track editing tool that is lightweight, but supports 40h+ projects (50 million frames) and does everything instantly. Also with drawing tools and whiteboarding.

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

I like hashtags, this is all about: #gamedev #unity3d #unrealengine #ue4 #ue5 #blender3d #godot #godotengine #b3d #unity Not spam, the video covers all of these engines and tools :D

Profilbild von JyveTech
JyveTechvor 19 Tagen

Been impressed with the latest dev6 build and contact shadows. making the Synty biomes really pop;

Profilbild von Robert
Robertvor 19 Tagen

I just converted a game Im building from godot to Unity Be cool if the converter was two-way

Profilbild von Juan Manuel Costello 🇦🇷
Juan Manuel Costello 🇦🇷vor 19 Tagen

Wow, I want to try Unity2Godot. When it will be available?

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

Nice! No idea, I don't work with deadlines :D

Profilbild von ZennBen
ZennBenvor 19 Tagen

Say when 👀

Profilbild von Bioblaze Payne
Bioblaze Paynevor 19 Tagen

Can we at @BlaziumGames help? So your Unity2Godot project can support exporting to Blazium as well?

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

@BlaziumGames It's impossible, because it's 100% related only from Unity to Godot, any other engine will require a completely different conversion path. Maybe, except the part about Unity's Shaders/ShaderGraph to GLSL.

Profilbild von Bioblaze Payne
Bioblaze Paynevor 19 Tagen

@BlaziumGames Blazium is a Godot Fork

Profilbild von JyveTech
JyveTechvor 19 Tagen

@AlfredBaudisch @BlaziumGames Then it should work as is. It's not diverged too much has it?

Profilbild von Bioblaze Payne
Bioblaze Paynevor 19 Tagen

@AlfredBaudisch @BlaziumGames hmm I don't believe so, we added a few things, but nothing that should of changed things too much. we have 2 Builds our 4.3.x build, and our new 4.8.x build so we should be good.

Profilbild von Mr. Costard
Mr. Costardvor 19 Tagen

UNITY TO GODOT CONVERTER ??? How jajaja (especially on particle system as the one of Godot is terrible and lacking features and has a lot of difference in behaviors, I'm super curious ahah)

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

I got feature parity almost 90% when converting the most complex Synty demo scenes from their new packs (such as the ocean in the beginning of the video, see the birds and trees also). Shader graph, particles (both new and Shuriken) are all converted.

Profilbild von Mr. Costard
Mr. Costardvor 19 Tagen

My mind is exploding

Profilbild von Alfred Baudisch (Pardall)
Alfred Baudisch (Pardall)vor 19 Tagen

The fishes in the ocean (Synty Jungle Demo Day scene) are the ones almost made me give up on this project a few times. But it's almost close now. I have to fix emission and some of the swim animations (deterministic script, not hardcoded). Left: Unity Right: Godot

Profilbild von Aleksandr Oreshkin
Aleksandr Oreshkinvor 19 Tagen

> Unity to Godot converter based

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