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using all my opus 5.5 tokens to give the AI game dev community a Three.js procedural animal pack everything is pure code, work in progress👇
28,622 Aufrufe • vor 6 Tagen •via X (Twitter)
29 Kommentare

Pure-code animals are a great constraint: our farm's are capped at 1,200 triangles, no skeleton, every motion written in code. Are you rigging yours, or moving the parts in code too?

they will be rigged, animated, IK ready with code

Code-built IK rigs are the ambitious version. Is the gait procedural too, or keyframed on top of the IK?

@threejs You are a god sir

@threejs Still better animations than Valheim

@threejs love this been looking at your skills today! very cool

@threejs im working on animations ill contribute to that part i have been testing some cool research projects

@threejs sweet, right now they are IK driven, should have the repo ready soon

@threejs I would love it to be open sourced actually

@threejs coming soon

@threejs This would be super sick if it was self-learning/procedural and could run over several generations picking the best one. Aka make a cellular world sim with self-learning in an environment where you can evolve them over time in a simulation.

@threejs when I'm done, feel free to fork the repo and bring that to life! cool idea

@threejs Yea I may utilize some aspects. This might already be waay to complex for the idea I’m thinking. I’m trying to think of the best/most efficient way to do it before so I’m not wasting credits going back & forth. There’s several demos online where they create muscle/bone systems

@threejs And have them have a single task to get from A-B in the shortest amount of time. Muscles flex on/off, while bones provide rigidity and structure. Then they run several sims at the same time and they use the top picks from each one and those get to be the “survivors” like evo

@threejs will add some things to make it sim ready, I've got herds and most actions + anims

@threejs you are amazing animations is what we struggle with the most especially animals and creatures

@threejs Very cool!!!

@threejs Yea I need this I have old unity animal assets that suck lol

@threejs would want edit anatomy of that "cat" lol

@threejs Wow, incredible! (I should not have watched the end 😅) Curious based on your other related videos whether the geometries are based on actual anatomy, or is it whatever wound up looking plausible?

@threejs chad. we love ourselves some procedural packs 🔥

@threejs What draws to you animals so much Majid? Out of so many options.

@threejs You can study their motion in nature, and adapt them to your games!

@threejs is it animals with down syndrom or wut

@threejs Please share a playable link to above demo

@threejs will share a repo soon

@threejs Is it made for horror games? Where AI slop pursues you?

@threejs Bless bro 💯💯

@threejs
