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Using the Real-Time Caustics feature from Shaders Plus on a more Mirrors Edge inspired look this time! Each 4k frame only took 20s to render on a single 3080!🤩 #blender #blender3d

17,242 Aufrufe • vor 1 Jahr •via X (Twitter)

6 Kommentare

Profilbild von W!LL
W!LLvor 1 Jahr

This so good looking. Wild that this is in blender

Profilbild von Neo Nakamura, Blender Boi (Comms Always Open)
Neo Nakamura, Blender Boi (Comms Always Open)vor 1 Jahr

What's the easiest way to make the caustic look like this? Been struggling to do anything like that xD

Profilbild von SMOUSE 🔸
SMOUSE 🔸vor 1 Jahr

Take a look at the included project files, you should see an underwater bunker file that achieves results similar to this; it's driven by a plane with a displacement modifier on it, and the displacement animation is driven by the object coordinate setting. :)

Profilbild von AndaSeat
AndaSeatvor 1 Jahr

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Profilbild von ₿adjano ☕️+🎮+🎸
₿adjano ☕️+🎮+🎸vor 1 Jahr

is it path traced?

Profilbild von SMOUSE 🔸
SMOUSE 🔸vor 1 Jahr

Nope, well cycles IS a path tracer, but these caustics are driven by transparent shadow rays, not light rays, which makes them super efficient :)

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