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Using the Real-Time Caustics feature from Shaders Plus on a more Mirrors Edge inspired look this time! Each 4k frame only took 20s to render on a single 3080!🤩 #blender #blender3d

17,242 просмотров • 1 год назад •via X (Twitter)

Комментарии: 6

Фото профиля W!LL
W!LL1 год назад

This so good looking. Wild that this is in blender

Фото профиля Neo Nakamura, Blender Boi (Comms Always Open)
Neo Nakamura, Blender Boi (Comms Always Open)1 год назад

What's the easiest way to make the caustic look like this? Been struggling to do anything like that xD

Фото профиля SMOUSE 🔸
SMOUSE 🔸1 год назад

Take a look at the included project files, you should see an underwater bunker file that achieves results similar to this; it's driven by a plane with a displacement modifier on it, and the displacement animation is driven by the object coordinate setting. :)

Фото профиля AndaSeat
AndaSeat1 год назад

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Фото профиля ₿adjano ☕️+🎮+🎸
₿adjano ☕️+🎮+🎸1 год назад

is it path traced?

Фото профиля SMOUSE 🔸
SMOUSE 🔸1 год назад

Nope, well cycles IS a path tracer, but these caustics are driven by transparent shadow rays, not light rays, which makes them super efficient :)

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