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Using the Real-Time Caustics feature from Shaders Plus on a more Mirrors Edge inspired look this time! Each 4k frame only took 20s to render on a single 3080!🤩 #blender #blender3d

17,242 次观看 • 1 年前 •via X (Twitter)

6 条评论

W!LL 的头像
W!LL1 年前

This so good looking. Wild that this is in blender

Neo Nakamura, Blender Boi (Comms Always Open) 的头像
Neo Nakamura, Blender Boi (Comms Always Open)1 年前

What's the easiest way to make the caustic look like this? Been struggling to do anything like that xD

SMOUSE 🔸 的头像
SMOUSE 🔸1 年前

Take a look at the included project files, you should see an underwater bunker file that achieves results similar to this; it's driven by a plane with a displacement modifier on it, and the displacement animation is driven by the object coordinate setting. :)

AndaSeat 的头像
AndaSeat1 年前

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₿adjano ☕️+🎮+🎸 的头像
₿adjano ☕️+🎮+🎸1 年前

is it path traced?

SMOUSE 🔸 的头像
SMOUSE 🔸1 年前

Nope, well cycles IS a path tracer, but these caustics are driven by transparent shadow rays, not light rays, which makes them super efficient :)

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