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Version history, but for your generative plugins and shaders (rolling out this week)
21,942 Aufrufe • vor 2 Tagen •via X (Twitter)
18 Kommentare

👀👀👀👀👀

version history for shaders is overdue. tweaking a generative thing until it breaks and never finding the good version again is the worst

version history for generated stuff should be standard everywhere. regenerate once and the good version is gone forever

finally a safe way to find out which of my 40 shader tweaks actually made it look good

version history on shaders is a big deal. half of generative work is losing the one good seed you had 20 tweaks ago

I need this image generation on direct canvas elements. I quickly lose past image generations

when motion blur and videos for figma motion?

Version history for shaders is how you find out which Tuesday turned everything purple.

rolling back a generative plugin only gets you the old output if the model it calls didn't change too. does the version save which model version it ran on, or just the code and params?

Curious if it diffs the parameters too, or just snapshots? Seeing what changed between two versions of a shader would be huge.

Version history is huge, it's nice to see what changes you made and check the creative direction as you iterate with image generation.

Thank you for protecting the version I liked before I got adventurous.

rip to the "accidentally tweaked it into art and can't replicate it" workflow

finally a way back to the shader before I 'improved' it 👀

Version history for shaders is genuinely useful , i've lost so many good ones.

finally, a safety net for the "i'll just tweak the shader a little" at 2am 💀

Do allow for favourites of version histories, or bookmarking and commenting/Naming them

this is gonna save so much time when a shader experiment goes sideways
