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Vibe coded another game UI, generated with GPT Images 2 UI GPT Images 2 → Gemini 3.1 Pro 3D assets GPT Images 2 → Tripo
188,868 Aufrufe • vor 5 Monaten •via X (Twitter)
54 Kommentare

The other one I made with GPT Images 2

This one was made with Nano banana

sound like we had same idea , but to make it online you should use draco to optimize your 3D

Looks great! I also made a post about character animation techniques a while back

How do you do the 3d models from the GPT Images?

What do you think

dmed u

How did you make the 3D models?

some tips here, there are multiple tools you can use to do image -> 3D. most of those have free tiers, so give those a try to see what fits your use case the best

Curious how you keep visual consistency across UI and 3D when jumping between models?

Image -> 3D models are quite good at generating the 3D model from image so not a big issue. for the rest of the UI and the 3D scene, I usually ask Gemini to give me some controls so that I can fine tune things like colors, once I'm done I ask it to remove those fine tune controls

Looks great dude. Very well done!

thanks

真酷

谢谢!

bruhh thats actually fire 👀 game dev is getting soo easy now, even someone like me can make someone like this... real game devs must be cracked rn

GPT Images 2 for concept then Tripo for 3D is a clean pipeline, but ControlNet on top of your generations keeps the style consistent across asset variations way better than reprompting.

this is the perfect time for gamification tbh

the model-handoff stack is the new IDE. at some point we're going to formalize "image model → vision model → 3d model" as one tool with three strategies.

clean stack. one thing i keep hitting on these multi tool pipelines is each model drifts style slightly between regenerations, so iterating on one asset means the rest shift around it. written with ai

looks awesome man

thanks

Across similar GPT-Images-2-to-3D handoffs at most of the iteration time goes into cleaning up the Tripo retopology.

oh shit I thought it was a video, these are actually 3d models? didn't know tripo was that good

haha, my posts are mostly related to vibe coding, so the demos are usually coded examples tripo is quite good, but the quality depends on the type of model you want to generate and the triangle count

Now bring this humanoids to life

Hey @DilumSanjaya where are you getting these assets from? They are beautiful, are they AI generated using something like MeshyAi?

thanks, for these assets were made with Tripo, haven't tried Meshy yet

Oh nice, I am a ex 3D artist by trade so this new AI 3D thing is fun! Keep up the sick work!

Oh, that's sick! That's almost like the UI I'm working on for the game I'm developing! Yours is much prettier and functional at the moment!

thanks! that's awesome. I have a couple of other posts that go through the process of animations and stuff, if you’re interested. Also, I wouldn't worry too much about making it pretty right away. I'd focus on making it functional with a good user experience first, then slowly improve the visuals. I’m not a game dev, but that’s what I'd do🙂

Thank you! I'll be sure to look through what you've posted! Would you mind checking out how my website currently looks from your perspective? It's still early dev. There's a fairly big header menu change I'll be making soon. Working on some other GUI stuff at the moment. There's the website and a downloadable rust based app. I'll be unifying the GUI experience soon.

will do

wow

How do you do the 3d assets?

What the actual fuck. Its gotten this good?

amazing work <3

thanks!

Beautiful

thanks

Could you plz share your ai-generate-work detail?

Dont even know what this game is but I would fucking play it.

That look like 180 to me not 360

Loved it !

thanks

好きなデザインです!

@ohkunist ありがと!

dang

Wow! This looks really solid..

thanks

Looks sick tho

Những hình ảnh này có thể chuyển thành game 3D không? nếu được sẽ rất tuyệt vời

와우, 멋지네요!👍👍👍

감사합니다
