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Vibe-coding. In 3D. In real-time. On the web. 👉

36,585 Aufrufe • vor 8 Monaten •via X (Twitter)

23 Kommentare

Profilbild von arrival.space
arrival.spacevor 8 Monaten

Try here, created by @lileaLab

Profilbild von arrival.space
arrival.spacevor 8 Monaten

A real-world scanned stone arena - captured as Gaussian Splats - now alive with vibe-coded storm, thunder, and lightning. By @Schindelar3D Walk it in 3D: Try 3DVibes - real-time 3D vibe coding in the browser. What would you vibe next?

Profilbild von robot 2.0
robot 2.0vor 8 Monaten

@martin_casado japan woke up and chose violence

Profilbild von arrival.space
arrival.spacevor 8 Monaten

Prompt: – Behavior – Geometry – Effects – Logic – Appearance Turn #GaussianSplats into interactive, walkable worlds. 1-click collision. 1-click LOD. Desktop. Mobile. VR.

Profilbild von arrival.space
arrival.spacevor 8 Monaten

Featured Spaces by 紹介されているスペース by @Schindelar3D @RadianceFields @lileaLab @studionzambi @DuckbillStudio @MetaThingsIT

Profilbild von arrival.space
arrival.spacevor 8 Monaten

Thanks to all our partners, creators & supporters. すべてのパートナー、クリエイター、サポーターの皆様に感謝いたします。新しいバイブとスペースを見るのが楽しみです。

Profilbild von Anna 🏳️‍⚧️
Anna 🏳️‍⚧️vor 8 Monaten

You see I love splatting, and I'm all for seeing it used in games, and 3D but vibe coding awh hell nawh

Profilbild von Zino
Zinovor 8 Monaten

@cybereality Are games engines dead ? : no

Profilbild von Thomas Richter-Trummer
Thomas Richter-Trummervor 8 Monaten

Some seriously good stuff!

Profilbild von Phạm Thành
Phạm Thànhvor 8 Monaten

Vibe-coding in 3D and real-time sounds amazing! Definitely something to watch out for.

Profilbild von Martin S.
Martin S.vor 8 Monaten

Vibe-coding in real-time is wild, what’s the latency budget before it feels laggy?

Profilbild von Alessandro D'Amico
Alessandro D'Amicovor 8 Monaten

There is Vr. Support?

Profilbild von Lidoor L. Joseph
Lidoor L. Josephvor 8 Monaten

This

Profilbild von AIクリエーターの道|ジョン
AIクリエーターの道|ジョンvor 8 Monaten

This is where vibe coding gets really interesting - moving beyond 2D interfaces into spatial computing. The real-time feedback loop in 3D makes it way more intuitive for prototyping interactive experiences. Would love to see how it handles complex scene graphs and physics.

Profilbild von Sadi Moodi
Sadi Moodivor 8 Monaten

3D on the web is finally hitting critical mass. Key constraints: WebGL for broad compatibility, WebGPU for compute-heavy scenes, and <100ms frame times for true interactivity. The real win? Designers can prototype spatial UX without native app friction.

Profilbild von shane
shanevor 8 Monaten

why didnt you say "no lag" in your prompt?

Profilbild von Charlii
Charliivor 8 Monaten

cool!

Profilbild von ⭐⭐⭐⭐⭐
⭐⭐⭐⭐⭐vor 8 Monaten

A Gaussian splats graphics engine would be great for video games with fixed cameras, games like classic Resident Evil or point-and-click games like Broken Sword.

Profilbild von Asad Ullah
Asad Ullahvor 8 Monaten

This is insane Vibe-coding entire 3D worlds in real-time on the web? The future of immersive content just arrived. Already vibing with it!

Profilbild von Blark
Blarkvor 8 Monaten

2012 Gmod

Profilbild von CharlesMutanteX
CharlesMutanteXvor 8 Monaten

Quais requisitos mínimo para rodar esse game (What are the minimum requirements to run this game?)

Profilbild von Sam
Samvor 8 Monaten

This is exactly what I'm building with Flight Sim. Real-time 3D terrain from Google Maps, vibe-coded entirely in the browser. Type any address, fly there instantly. No download. Pure browser magic. 🚁

Profilbild von ✨Daydream Studios✨
✨Daydream Studios✨vor 8 Monaten

This game doesn’t have a soul, nor does it look fun

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