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Vibe-coding. In 3D. In real-time. On the web. 👉

36,585 просмотров • 8 месяцев назад •via X (Twitter)

Комментарии: 23

Фото профиля arrival.space
arrival.space8 месяцев назад

Try here, created by @lileaLab

Фото профиля arrival.space
arrival.space8 месяцев назад

A real-world scanned stone arena - captured as Gaussian Splats - now alive with vibe-coded storm, thunder, and lightning. By @Schindelar3D Walk it in 3D: Try 3DVibes - real-time 3D vibe coding in the browser. What would you vibe next?

Фото профиля robot 2.0
robot 2.08 месяцев назад

@martin_casado japan woke up and chose violence

Фото профиля arrival.space
arrival.space8 месяцев назад

Prompt: – Behavior – Geometry – Effects – Logic – Appearance Turn #GaussianSplats into interactive, walkable worlds. 1-click collision. 1-click LOD. Desktop. Mobile. VR.

Фото профиля arrival.space
arrival.space8 месяцев назад

Featured Spaces by 紹介されているスペース by @Schindelar3D @RadianceFields @lileaLab @studionzambi @DuckbillStudio @MetaThingsIT

Фото профиля arrival.space
arrival.space8 месяцев назад

Thanks to all our partners, creators & supporters. すべてのパートナー、クリエイター、サポーターの皆様に感謝いたします。新しいバイブとスペースを見るのが楽しみです。

Фото профиля Anna 🏳️‍⚧️
Anna 🏳️‍⚧️8 месяцев назад

You see I love splatting, and I'm all for seeing it used in games, and 3D but vibe coding awh hell nawh

Фото профиля Zino
Zino8 месяцев назад

@cybereality Are games engines dead ? : no

Фото профиля Thomas Richter-Trummer
Thomas Richter-Trummer8 месяцев назад

Some seriously good stuff!

Фото профиля Phạm Thành
Phạm Thành8 месяцев назад

Vibe-coding in 3D and real-time sounds amazing! Definitely something to watch out for.

Фото профиля Martin S.
Martin S.8 месяцев назад

Vibe-coding in real-time is wild, what’s the latency budget before it feels laggy?

Фото профиля Alessandro D'Amico
Alessandro D'Amico8 месяцев назад

There is Vr. Support?

Фото профиля Lidoor L. Joseph
Lidoor L. Joseph8 месяцев назад

This

Фото профиля AIクリエーターの道|ジョン
AIクリエーターの道|ジョン8 месяцев назад

This is where vibe coding gets really interesting - moving beyond 2D interfaces into spatial computing. The real-time feedback loop in 3D makes it way more intuitive for prototyping interactive experiences. Would love to see how it handles complex scene graphs and physics.

Фото профиля Sadi Moodi
Sadi Moodi8 месяцев назад

3D on the web is finally hitting critical mass. Key constraints: WebGL for broad compatibility, WebGPU for compute-heavy scenes, and <100ms frame times for true interactivity. The real win? Designers can prototype spatial UX without native app friction.

Фото профиля shane
shane8 месяцев назад

why didnt you say "no lag" in your prompt?

Фото профиля Charlii
Charlii8 месяцев назад

cool!

Фото профиля ⭐⭐⭐⭐⭐
⭐⭐⭐⭐⭐8 месяцев назад

A Gaussian splats graphics engine would be great for video games with fixed cameras, games like classic Resident Evil or point-and-click games like Broken Sword.

Фото профиля Asad Ullah
Asad Ullah8 месяцев назад

This is insane Vibe-coding entire 3D worlds in real-time on the web? The future of immersive content just arrived. Already vibing with it!

Фото профиля Blark
Blark8 месяцев назад

2012 Gmod

Фото профиля CharlesMutanteX
CharlesMutanteX8 месяцев назад

Quais requisitos mínimo para rodar esse game (What are the minimum requirements to run this game?)

Фото профиля Sam
Sam8 месяцев назад

This is exactly what I'm building with Flight Sim. Real-time 3D terrain from Google Maps, vibe-coded entirely in the browser. Type any address, fly there instantly. No download. Pure browser magic. 🚁

Фото профиля ✨Daydream Studios✨
✨Daydream Studios✨8 месяцев назад

This game doesn’t have a soul, nor does it look fun

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