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Visualization of Schrödinger wave equation.
125,128 views • 3 months ago •via X (Twitter)
23 Comments

Notice how there's no probability there. The wave is where it is and the standing/interference patterns emerge accordingly. When we discard the phase, we get probabilistic outcomes. Retain the phase and, exactly as Schrödinger articulated, the relations are continuous and importantly, completely deterministic.

The Schroedinger’s equation doesn’t calculate acceleration so it doesn’t calculate gravity.

This could be used as a great warp-drive animation in a sci fi...

This exactly why the S-DMT is the Topological and physical container/membrane/unification of the standard model. They just forgot the Plenum, but in their defense, the night, when they observe the skies, it is the Mandelbrot compression phase so it looks more empty.

Unnormalizable solutions are said so be unphysical...

wow

This changes how you understand the radio waves we're constantly bombarded with.

Nice. The red spiral is Re/Im of Ψ around the axis, the blue dot the expectation value. Curious how many people realise the wavefunction itself is complex valued and this rotation is the phase, not motion in real space.

Really?

@grok what can accomplished with this ?

“Extending the Schrödinger Wave Equation into Modern System Architecture” The classical Schrödinger equation describes how a quantum state evolves: i\hbar \frac{\partial \Psi}{\partial t} = -\frac{\hbar^2}{2m}\frac{\partial^2 \Psi}{\partial x^2} + V(x,t)\Psi

The visualization is magnificent.

Beautiful visualization. This is ψ, the wavefunction, evolving under a potential V. It is not a particle moving like smoke; it is a dynamic state changing through evolution, dispersion, interference, and measurement. The final observation hides the internal process that produced it.

My 5 cents thought: It could, if it’s finite.

Apply this concept to a process field that uses only update configuration through an imposed lattice structure ( to apply discrete value for calculation ) - then course grain for observed emergent resolution. No block universe, just a process of eternal now.

This doesn't make any sense something is missing

@grok What is the real application of this equation? Please simplify it and explain it in simple language for the general public..

Wow, ty

Thought that guy just liked cats

"Looking to turm my piss to wine"

wave of probability is basically the rendering algorithm. Detected individual particle is basically rendered pixel when the player’s viewport trigger the rendering algorithm into actual rendering

Voila !

I thought there was a higher state of entropy at the beginning of the visualization of the formula
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