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#VRAGE3 water system listens to voxel edits and adjusts its flow when needed. Here you can see a hole made into the mountain lake's shore: it starts leaking water towards the sea below. What would YOU do with voxel edits and water?

23,200 次观看 • 2 年前 •via X (Twitter)

10 条评论

eanna_mceanna 的头像
eanna_mceanna2 年前

Pumped hydro electricity storage - maybe some scenario where batteries are limited?

Stoutimon official 的头像
Stoutimon official2 年前

How will the water affect the sand? Will it create mud? Clay blocks maybe? Will my character be able to walk in the mud? Will the mud or sand dirty my suit or vehicles? Can water wash of dirt from my suit or vehicles?

Apexraptor69 的头像
Apexraptor692 年前

Are there any plans to add water erosion systems?

Solear Gaming and Game making 的头像
Solear Gaming and Game making2 年前

Waterfalls.

CED 的头像
CED2 年前

are there any plans on adding voxel placing in survival as a gameplay mechanic? I assume this wasn't implemented as a mechanic to avoid overpowered floating bases or something, however with the engine improvements currently in the works I just wanted to ask if there are..

Eike Decker 的头像
Eike Decker2 年前

While the feature is pretty cool, as a person with motion sickness issues, that camera angle and movement is ... problematic. I think it's the rolled camera that is rotating but not aligning with the ground that is triggering me.

Pumciusz 的头像
Pumciusz2 年前

Underground rivers are awesome. And canals - I had to mod Valheim to do proper canals.

Guedez - Edengrall developer - Free Demo on Steam 的头像
Guedez - Edengrall developer - Free Demo on Steam2 年前

I don't know what I would do, I only know that I need it

Loïc Le Gal 的头像
Loïc Le Gal2 年前

Generate energy because it's as important in #SpaceEngineers as in real life!

LawrenceindaSky 的头像
LawrenceindaSky2 年前

I hope there would be a lava equivalent, so I can make a bucket type vehicle to then get a scoop of lava and use it against enemy forces.

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