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Made another prototype to explore how you can create a voxel with hand-tracking. When you push the main voxel, it generates “wireframe” voxels along its path. The interaction itself feels fun and effortless, but it requires generated voxels to be in a wireframe or ghost mode to avoid overlapping... show more
51,742 views • 9 months ago •via X (Twitter)
24 Comments

Sherry Jiang9 months ago
wow gorgeous

Sebastian Buzdugan9 months ago
wireframe mode is clever, keeps depth cues readable

cloud platform anatomy9 months ago
hand tracking + voxels is such a satisfying combo. wireframe ghosts to avoid hand overlap feels like a smart constraint not a hack. vision pro interactions are getting playful 🤯

Jon Kakaley9 months ago
love how this is evolving!

HashP100D9 months ago
Can you make a 3d btc chart

∞9 months ago
CRazy

Doeon Kwon9 months ago
you made really cool thing

Eddie Hudson9 months ago
Dude this is rad

AK9 months ago
wow this looks awesome

Brian Chew9 months ago
this is so coool!

Sajyd Rajput9 months ago
Mind-blowing 🤯

Evolves Studios9 months ago
Wow

Chirag Gadhvi9 months ago
Is this using VR

Dominion9 months ago
I feel like 3d snake would be a good test for this interaction wise

Raunak Singh Jolly9 months ago
wow that looks fun

#STARTABUSINESS 🚢➿💬🖥️🪽9 months ago
🌐

T10009 months ago
Cyberpunk to the core

Vision Monk Pro ☸️ ᯅ9 months ago
Very cool!

nicolas9 months ago
Sickkk

Jordan V.9 months ago
😃

Yeab - engg / core was in Palo Alto🌴9 months ago
cool

Framer Geeks9 months ago
That sounds fascinating, Oleg! The interplay of hand-tracking and voxel creation seems innovative.

Scarlet 𓃦9 months ago
Looks fun :o

Maktabi Jr.9 months ago
Wow



