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Wan 3.0 Anime Wan has its own unique style and I really like how different it looks. I'm still trying to figure it out. Prompt + references are in the replies 👇

22,739 Aufrufe • vor 1 Tag •via X (Twitter)

53 Kommentare

Profilbild von Kōda
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Wan 3.0 Prompt: Use @[character ref] for the hero's exact identity and appearance; @[monster ref] for the monster's anatomy, scale, pale body, black projections and luminous horns. Preserve their angular hand-drawn contours, sparse sketch lines, matte cel-shadows, muted lavender and ash gray, blue-black shadows, peach rim light and fine grain. City and effects share this 2D anime style. References bind appearance, not framing or poses. Five epic shots: the monster destroys the city as it charges toward the rooftop hero. ONE sudden, thick white line bursts from his index fingertip and instantly punches through it, leaving one enormous hole. The hero stays at one skyscraper's avenue-facing edge, level with the monster's upper torso. The monster approaches directly IN FRONT OF him along the avenue. All cameras stay on one side of their shared axis: hero and tower screen-left, monster screen-right advancing left. The hero faces right. In his profile close-ups, the monster remains ahead, offscreen right, never behind his head or shoulders. No axis-crossing angles or orbits. Shot 1. Low lateral wide tracking beside the monster charging right-to-left. Its shoulder tears through a building; the facade folds into the street as its next footfall buckles the roadway, hurling rubble forward. Debris whips past the lens through lavender dust. Widen and tilt upward to reveal the target tower ahead on screen-left, the tiny hero at its edge facing the approaching monster on screen-right. Keep the gap between them readable. Shot 2. Right-side profile of the hero facing screen-right toward the offscreen monster. Face and right hand share the frame against sky and rooftop. Wind pulls his hair and coat; he stays relaxed. With a knowing smile, he extends his right arm toward the target: index straight, thumb raised, other fingers curled. Cut as the finger aligns with the target; no charging glow, gathering energy or held aiming pause. Shot 3. Steady rear three-quarter view outside the hero's right shoulder, on the established side. Keep a clear gap between his fingertip screen-left and the monster's upper torso screen-right. It reaches for the rooftop directly ahead. Immediately on the cut, ONE thick, straight, brilliant-white line snaps from the index fingertip through the upper torso, below the neck between the shoulders. Its entire length appears instantly, connecting finger, target and the space beyond. Release and penetration happen together: no projectile travel, growing beam or drilling. One tiny finger recoil coincides with a building-sized circular section being punched through the body. The white line switches off immediately, leaving an enormous EMPTY opening, its broken dark rim framing the skyline. The torso jolts and tips sideways at once, the reaching arm knocked off course. Read the hole during the uninterrupted fall. No charging, stunned pause, slow motion or hit-stop. No sphere, pressure ring or full-screen whiteout obscures the contact. One abrupt discharge, never a sustained beam or repeated pulse. Shot 4. Cut as that sideways tilt begins, keeping the same viewing direction and matching the ALREADY OPEN hole on the first frame. The monster's arm drops short of the roof; its weight carries it diagonally sideways into the blocks beside the avenue before reaching the tower, still in front of the hero. Track downward with the chest exposed: no edge-on turn or face-down roll. The SAME hole stays fixed below the neck between the shoulders, with the same physical diameter, broken rim and missing volume. Its outline foreshortens naturally as the torso tilts; background buildings slide visibly through the opening. Keep dust below the chest and clear of the aperture. Follow the fall through contact with the ruins and briefly show the fallen torso with its hole still open. The rim does not regrow, the opening does not fill, and the torso never returns to its intact state. Shot 5. Return to the hero's right-side profile, facing screen-right, face and right hand together against sky and rooftop. The fallen monster remains OFFSCREEN ahead to the right. He bends his right elbow and brings the SAME extended index fingertip just in front of his lips. Only after it arrives, he gently purses his lips and visibly blows across it. A fine white wisp bends away in his breath. He lowers the hand slightly with a satisfied smile. Collapse thunder rolls in from ahead and a gust lifts his coat. Hold his effortless composure. One instantaneous fingertip discharge, one impact, one permanent through-hole carried through the uninterrupted fall and landing. The hero keeps the same hand and facing. Sound: masonry and heavy footfalls, one dry electrical crack and a deep impact report together at the instant of contact, then the intimate breath against distant collapse. No dialogue or subtitles.

Profilbild von Glitter Gal
Glitter Galvor 1 Tag

Wan is really picky isn’t it? I was actually trying it last night but it seems more stubborn than me.

Profilbild von Kōda
Kōdavor 1 Tag

It really is. It can't handle everything but some people are doing great work with it. Complex anime fights have always failed for me. But I love some of its visual effects.

Profilbild von Glitter Gal
Glitter Galvor 1 Tag

Agreed! The complex fights is what I want and it just melts 🙃 but I see some people pulling it off. We gotta figure it out somehow haha

Profilbild von Kōda
Kōdavor 1 Tag

They probably edit multiple clips together but who knows.

Profilbild von 람쥐썬더 Ramz
람쥐썬더 Ramzvor 1 Tag

Wow like a Jujutsu Kaisen

Profilbild von Kōda
Kōdavor 1 Tag

Thanks! Glad you think so!

Profilbild von Dyyhoang
Dyyhoangvor 1 Tag

Is that Gojo? 😭

Profilbild von Kōda
Kōdavor 1 Tag

Haha, not him!

Profilbild von 小宇Chengzi
小宇Chengzivor 1 Tag

帅啊 五条悟那一枪! 😘

Profilbild von Kōda
Kōdavor 1 Tag

Thanks! He looks like Gojo but that wasn't intentional.

Profilbild von Blunt James
Blunt Jamesvor 1 Tag

The people in their homes🙂‍↔️

Profilbild von Kōda
Kōdavor 1 Tag

Don't worry, we teleported them somewhere else.

Profilbild von Blunt James
Blunt Jamesvor 1 Tag

😂🤝🏽

Profilbild von ibexdream
ibexdreamvor 1 Tag

epic 🔥

Profilbild von Kōda
Kōdavor 1 Tag

Thanks, mate!

Profilbild von MayorkingAI
MayorkingAIvor 1 Tag

It’s good, but I think it’s less dynamic than Seedance

Profilbild von Kōda
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Yes, it2s not quite at Seedance's level but it has its own unique style.

Profilbild von Shams
Shamsvor 1 Tag

good job koda great style

Profilbild von Kōda
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Thank you, Shams!

Profilbild von Rob ✌︎
Rob ✌︎vor 1 Tag

Bro I thought it was Gojo also, Saw a comment below confirming it’s not, regardless awesome video! 🔥

Profilbild von Kōda
Kōdavor 1 Tag

Thanks, Rob! He is really similar to Gojo but that wasn't intentional.

Profilbild von Rob ✌︎
Rob ✌︎vor 1 Tag

I have no doubt! You have endless creativity Again cool video! 💥

Profilbild von imhealingmachine
imhealingmachinevor 1 Tag

I love this style!

Profilbild von Kōda
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Glad you liked it! 🙌

Profilbild von PIXEL
PIXELvor 1 Tag

Dayumm, artstyle is pretty cool here.

Profilbild von Kōda
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Thanks, Pixel! Glad you liked it!

Profilbild von PIXEL
PIXELvor 1 Tag

You're welcome!

Profilbild von Artingent
Artingentvor 1 Tag

Very Nice Koda👏. Are you finding Wan 3.0 more or less expensive than Minimax? I personally only have used Minimax.

Profilbild von Kōda
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Thanks! It's more expensive than H3 models.

Profilbild von Artingent
Artingentvor 1 Tag

Thanks for that information Koda. I appreciate that 🙏

Profilbild von Aliaksei.AI
Aliaksei.AIvor 1 Tag

Beautiful, bro, very beautiful!

Profilbild von Kōda
Kōdavor 1 Tag

Thanks, man!

Profilbild von @TayonBall
@TayonBallvor 1 Tag

This is another level

Profilbild von Kōda
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Thanks!

Profilbild von kurahu@AIart
kurahu@AIartvor 1 Tag

very cool! 😆🔥

Profilbild von Kōda
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Thank you! 🙌

Profilbild von RoachKnight
RoachKnightvor 1 Tag

Reminds me of one punch man

Profilbild von Kōda
Kōdavor 1 Tag

He only needs one shot. So maybe… One Shot Man! 😂

Profilbild von TechieSA
TechieSAvor 1 Tag

I love Wan 3.0’s vibrant colors, really nice🙌

Profilbild von Kōda
Kōdavor 1 Tag

Same here! It's really good!

Profilbild von Future Vibes AI - Testing & Educating
Future Vibes AI - Testing & Educatingvor 1 Tag

Super amazing video

Profilbild von Jesus Plaza
Jesus Plazavor 22 Stunden

Chainsaw Man style ❤️‍🔥

Profilbild von Magica
Magicavor 1 Tag

sheeeesh Magica bout to go crazy

Profilbild von Vini
Vinivor 1 Tag

Wan really does have its own charm, love this anime feel.

Profilbild von Jailson PS Junior
Jailson PS Juniorvor 22 Stunden

The timing for anime style in Wan 3 is much better than Seedance etc. in the other models they get very fluid and it’s strange, Wan 3 seems to have a better timing.

Profilbild von Shara
Sharavor 1 Tag

Sketchy contours and matte cel shading hold up well in motion.

Profilbild von Nura Kidah ✨
Nura Kidah ✨vor 1 Tag

Wan 3.0 Anime has such a distinct visual identity.

Profilbild von Midnight1111
Midnight1111vor 1 Tag

I can make unique anime on H3 with an anime LoRA. Now I am going to test that. 👍

Profilbild von YAGII
YAGIIvor 1 Tag

How well does Wan work? I haven't tried it yet. Can you control the shots, timing, micro-gestures, etc.? @aimikoda Amazing piece btw...💙🤌🏼🤌🏼🤌🏼

Profilbild von Kōda
Kōdavor 1 Tag

It's not giving what you want in every case! But It handles some scenes really well. You can check the prompt

Profilbild von YAGII
YAGIIvor 1 Tag

Great, thanks! I'll take a look. 🙏🏼🫡

Profilbild von Crio Songo
Crio Songovor 1 Tag

Wan 3.0's unique anime style is really impressive, I'll go check the prompt and test it myself.

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Okay! WAN 3.0 let's go! Whenever I test a new video model, the first thing I always do is test how well it handles language nuance. And yup, WAN 3.0 did it pretty well. I tested it via Venice And nope, this is not sponsored content. I use my own money. I’ve always used Venice for some of my more erotic video work because it’s uncensored and awesome. As simple as that. 👍😎 The reason i quote this post because people keep asking like heeey where do you generate uncensored stuff. Only two places right now, either Venice or D-zine. So there you go! bUTTTT!!!! If there's more, let me know 👍 I guess I could say that WAN 3.0 is probably the closest model to Seedance 2.0 in terms of quality right now. For my very specific needs, I love making dialogue-driven scenes, and WAN 3.0 is absolutely fine for that. In fact, I have to say it’s much better than MiniMax H3 in some ways. But of course, keep in mind that every model has its own strengths and flaws. Unfortunately, when it comes to very precise, extremely dynamic scenes, like what I usually do with my Sari & Ploy series, especially fight scenes, it’s not quite there yet. The only other problem is that sometimes, if you’re unlucky, WAN 3.0 can produce this weird audio artifact. I don’t really know how to explain it. It’s kind of like that flanger-like sound you sometimes get when generating with Seedance. Yeah, WAN 3.0 can occasionally have the same problem, LOL 😆 But performance-wise, for my use case, especially conversational scenes, candid moments, and the kind of raw camera movement I’ve always loved, WAN 3.0 really delivers. For me personally, this is where things start to get really exciting, especially when I think about series production. I can now be much more strategic about which model I use for each type of scene. For example, I’ll still use Seedance 2.0 and 2.5 mainly for more extreme, dynamic fight scenes, while conversational scenes are something I can comfortably do with WAN 3.0. MiniMax H3, meanwhile, feels more like the experimental option. I personally think H3 is a very unique model. Maybe it’s not as powerful for conversational scenes, but it definitely has its own flavor and can produce things that feel different from the others. But you know what, I can’t help it. I really need to say this LOL. It’s funny how a model like Grok Imagine Video used to be sooo good, and I praised it a lot, but now it feels like an extreme slot machine. At this point, I sometimes feel like it’s mostly being hyped by people who just want to glaze Elon Musk. Somehow, it actually went backwards. 😅 And it’s interesting how models like Seedance 1.5 and the previous WAN versions have improved so much over time. It feels very ironic because I wasn’t even a fan of Seedance back then, and the same goes for WAN. But yeah, at the end of the day is the output quality that matters for me.

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Episode 10 — Kiss & Make Up When Huiju urgently opens the door and enters, Wan is seen standing in front of the bookshelf. Wan turns around at her presence, with a displeased look on his face. Wan: You said you were sick. Huiju: (Exhaling as if relieved) … I wanted to be with you. Wan: (Looking at her for a moment) I told you I’ll be back tomorrow. Huiju: Are you okay? Wan: (Sighing) What am I supposed to do? Huiju: I like you. As Wan looks on with a frown, Huiju runs as if flying and throws herself into his arms, just like the ending of Episode 9. Even while holding Huiju like that, still has a frowning face. Wan: Why don't you just pick one? It's confusing. Huiju: You're not confused. Wan: … Huiju: You know I like you and that I'm asking for a divorce because I want to protect you, that’s why you’re angry. Hujju looks at Wan, who is watching her silently, and then kisses him. Pulling away after a brief kiss, Huiju looks at Wan with a nervous face. As if asking for permission. Huiju: … Do you dislike it? To Wan, it feels like Huiju is asking even though she already knows everything. He resents her for that, but he can't bring himself to say he dislikes it. Wan: (With an expressionless face) No. They press their lips together and kiss again. Putting down Huiju, whom he was holding, the kiss turns dominant. Huiju also pulls at Wan's collar, struggling to get even closer. The two of them, not wanting to separate even a little bit.

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17,983 Aufrufe • vor 2 Monaten