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We added a device tool bar to the Codex in-app browser, so it's easier to build and test responsive apps! Now, you can have Codex test your app in different dimensions, so it can fix bugs & improve UI for every device. Just click the 3 dots on the...

148,586 Aufrufe • vor 5 Monaten •via X (Twitter)

44 Kommentare

Profilbild von Greg Brockman
Greg Brockmanvor 5 Monaten

Codex is really a new way to build

Profilbild von ABM Prottoy
ABM Prottoyvor 5 Monaten

please use it on Windows. It's broken beyond usable. node_repl installs on different path because of Microsoft store installation. and it keeps failing. browser use is completely unusable on Windows

Profilbild von James Sun
James Sunvor 5 Monaten

totally hear you! most of us are on Mac, but we are starting to get more Windows devices for the team to test better

Profilbild von ABM Prottoy
ABM Prottoyvor 5 Monaten

thank you! love what you're doing on codex. it has completely replaced cursor for me. i want to see it better day by day too!

Profilbild von Clément
Clémentvor 5 Monaten

Please, add the DevTools inside (not in external window)!

Profilbild von James Sun
James Sunvor 5 Monaten

Working on it!!

Profilbild von Brad
Bradvor 5 Monaten

I would kill for the ability to manually tweak padding, text, etc. As a designer there are so many instances when I just want to tweak something manually to see the difference

Profilbild von James Sun
James Sunvor 5 Monaten

Tell me more! What would you + others want to see in a "design mode"?

Profilbild von Brad
Bradvor 5 Monaten

Depends on how far you want to run with it, but I would love a canvas view where I could see the full flow of all the pages/screens of my design. Ability to adjust padding, margin, spacing, type adjustments, able to drag elements to an absolute position then lock them in

Profilbild von Kane
Kanevor 5 Monaten

@OpenAIDevs Can the in-app browser be added as a separate window? Having it embedded together is very unfriendly for laptop users.

Profilbild von ilya
ilyavor 5 Monaten

That’s awesome! Can you please add extensions support to hook up 1Password?

Profilbild von Bogdan (Dan) Baciu
Bogdan (Dan) Baciuvor 5 Monaten

Genius. Annotating in codex is a game changer. Slight bug though if I go super OCD nitpicky and give like 30+ annotations even if theyre small sometimes the context blows up and I lose the entire session (can’t compact to recover). Fix in future?

Profilbild von saburo
saburovor 5 Monaten

i just wanna let you know that the IAB update to codex a week or two ago was what finally had me move 100% to codex. and in the span of like, one week? the feature set on it has grown so fast. amazing amazing work.

Profilbild von David Notik
David Notikvor 5 Monaten

@OpenAIDevs > added a way to hide the composer in full screen mode Thank you

Profilbild von Pinski Košyk
Pinski Košykvor 5 Monaten

@OpenAIDevs You did't add safe area for iPhone/iPad.

Profilbild von 二舅
二舅vor 5 Monaten

Our biggest need right now is for Codex on iOS

Profilbild von Tom
Tomvor 5 Monaten

@OpenAIDevs 👏 So, can the agent set a specific viewport resolution by himself now?

Profilbild von James Sun
James Sunvor 5 Monaten

@OpenAIDevs Not yet! You have to change it for now, but agent will be able to drive the viewport changes next week

Profilbild von Tom
Tomvor 5 Monaten

@OpenAIDevs Awesome, keep cooking, thnx!

Profilbild von Fruticosa
Fruticosavor 5 Monaten

Updated Codex today and noticed the file tree is gone. Has this been deprecated or is a better version coming? It’s a key feature for coding workflows—really hope it’s not removed. Any clarification? --thanks

Profilbild von Ostap Kolinets
Ostap Kolinetsvor 5 Monaten

Hm can't find it..

Profilbild von Dancing Dog
Dancing Dogvor 5 Monaten

mall government agency AI evangelist, trying, unsuccessfully, to bring a state government agency into a future that's already here. help! send help!

Profilbild von Audun Utengen
Audun Utengenvor 5 Monaten

feature requests: - support passkeys (Touch ID) web auth - support file downloads

Profilbild von James Sun
James Sunvor 5 Monaten

Working on both of these!

Profilbild von Audun Utengen
Audun Utengenvor 5 Monaten

one more feature request: - diff view for markdown files

Profilbild von Dannyd
Dannydvor 5 Monaten

Thank you for adding mobile support! Big help! You guys rock! I just mentioned it a week ago. Crazy how fast you move.

Profilbild von lifcc
lifccvor 5 Monaten

Curious about device toolbar fidelity — viewport resize catches layout, but mobile-only quirks (iOS scroll-bounce, focus-zoom, touch) need UA flip + touch emulation. If those are wired in, this beats Chrome devtools' device mode.

Profilbild von Andreas Tande
Andreas Tandevor 5 Monaten

Why am I hearing about this on X, and not in some sort of release notes in the app?

Profilbild von Alpár Kertész
Alpár Kertészvor 5 Monaten

This is one of those boring controls that matters a lot. If Codex can check the ugly middle widths itself, the review loop gets much less annoying.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 5 Monaten

Device toolbar + speed boost in one update. Nice work to the team on this one.

Profilbild von Tobias Korn
Tobias Kornvor 5 Monaten

@OpenAIDevs 🔥

Profilbild von Alexander Dreyzen
Alexander Dreyzenvor 5 Monaten

@OpenAIDevs Please get rid of an extremely annoying Branch details pop up that shows up when the cursor is near the left side of the app window. It even blocks sending prompts and it's completely useless. This was introduced a day or two ago.

Profilbild von Matti Vilola
Matti Vilolavor 5 Monaten

Oh this is excellent, was looking for that

Profilbild von Kordu
Korduvor 5 Monaten

someone never decided to test it

Profilbild von Jerrod Lew
Jerrod Lewvor 5 Monaten

Ooooh this is awesome

Profilbild von Thomas Forschbach
Thomas Forschbachvor 5 Monaten

@sound4movement That’s awesome. Thank you 🙏

Profilbild von Kelly Johns
Kelly Johnsvor 5 Monaten

love it! need multiple persistent browser tabs for each chat, this would bring my Chrome usage to nearly zero

Profilbild von OneManSaas
OneManSaasvor 5 Monaten

Does this work with local dev environments too, or just deployed apps? Been running into responsive issues with my Next.js builds that only show up on certain screen sizes.

Profilbild von adri
adrivor 5 Monaten

now this 🔥🔥🔥

Profilbild von Aaliya
Aaliyavor 5 Monaten

Testing across device sizes inside the same tool makes responsive work much easier.

Profilbild von Bettereye ai
Bettereye aivor 5 Monaten

Really useful thank you

Profilbild von Doxy
Doxyvor 5 Monaten

finally a real device toolbar instead of just more fake speed bumps. 30% faster is nice but i need actual touch targets that don't lag

Profilbild von toni
tonivor 5 Monaten

This feature tells a bigger story - AI coding tools are becoming full dev environments, not just code generators. Testing is where the real intelligence shows.

Profilbild von Abdulmuiz Adeyemo
Abdulmuiz Adeyemovor 5 Monaten

This is great

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67,982 Aufrufe • vor 2 Tagen

Codex has become a real game engine... If you take the time to make it become one. You can do EVERYTHING in it. And I think I've cracked the perfect custom UX? I'd like to show you how I use it. See video below 4 steps: - Create a custom tool you need, like one to generate new buildings that matches you game art direction - Ask Codex to open this tool in a worktree (important) - Attach the browser view of your tool in the Thread - Use pinned thread to have easy access to the tool And there you go: you have what I call a "codex-augmented" tool, which it's incredibly powerful because - the tool will speed up your development immensely AND also: - you can improve the tool as you use it with codex For example, let's say I want to add a new button to my 3D building gen tool so I can generate a thumbnail of the 3D building. - I click on "Building Lab" - I prompt Codex "add a button to generate thumbnails" - I have my new button - I can use the tool right away in the pinned Thread You can then use the /yeet skill to commit, push and create a PR with the changes you made to your tool. I have tools for everything - To manage my tasks in Linear - To do content / social media / steam marketing - To localize the game in 9 languages - To manage sounds, musics and voice lines - To generate and fine tune buildings - To create and animate procedural zombies - To tweak environnement/decor and map design - To manage my analytics - To simulate late game perf I'll be honest it's incredibly powerful and easy!

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