Video wird geladen...
Video konnte nicht geladen werden
We improved the Combo System by reducing the combo limit consumption for aerial normals by 50%. Also added Stylish Rating, rewarding combo variety with higher damage potential. Adjusted damage proration and minimum guaranteed damage. This change aims to let players enjoy combos in a better way. Watch the full... show more
361,683 Aufrufe • vor 7 Monaten •via X (Twitter)
33 Kommentare

People saying there’s no sauce or they showing the same combo. Let the people get it. With the combo limiter I promise people are going to find sauce for cool as combos. This just looks like a bnb

Yall showed the same exact combo 3 times...not a good look.

Just a heads up to the viewers, they are demonstrating the combo limit by using repeat air combos with many hits to show how much more combo limit meter we have. It's not a combo video to show optimal and unique combos. This will represent what many will do day 1 if not week 1.

So many good steps in the right direction, can't wait!!

@MARVELTokon devs please add Sabretooth as a future fighter as DLC if not already in base please

@AFGCNews Are you people in the comments stupid as hell when it comes to what the devs are talking about or are you just mad about not seeing some corny flashy combo? Please turn your 1 braincell on for just a few seconds

Please just remove that pause that happens on assist all together its like pausing the game 3 times in every combo thats utilizing your entire team, in every combo video going foward we are going to be forced to watch those pauses , in every match we play we have to watch it

Look at this compared to the staircase combo slop you just showed, where's the freedom of expression? Where's the variety? , every character does the same combo

Seeing the more improved limiter, I have a bunch of rejump ideas now

Also people complaining that its just a,b,c,assist,a,b,c,assist. That is pretty much how all tag fighters work when unoptimized. The key is making sure that isn't optimal too.

@PlaystationBrah The green flash when you call an assist is good enough, remove the “pause” effect. Every time players call an assist the entire screen pauses & disrupts gameplay.

The TLC being put into this game is insane...😮💨💘🔥💯

Marvel 3 redux. I like it. Feel right at home.

Devs: "Hey guys, look How many more moves you can do in a combo!" Twitter: "YOU JUST SHOWED THE SAME COMBO AGAIN AND AGAIN! WE NEED TO KILL THE DEVS WITH STONES!!!!" What the hell is going on with y'all

Something about ther combos are a little basic but idk if it’s just you guys showing us how many hits you can get off now compared to the betas …. Hoping we can do more stylish combos hit hit hit knock down assist rinse wash repeat. Need more special moves that combo as well

I dont know how constantly talking about "improved features" in the most technical way possible for game that hasn't had an open beta is supposed to be marketing. All I know about this game is half the roster and what people didn't like about it.

@maximilian_ I think we just got our incentive for tagging, more damage for creative combos is amazing

@Durrtydoesit Rewarding variety, huh! 🤔🤔🤔🤔🤔

Idky ppl thought this was a hand made flashy combo video….the point is to show how much more hits u can get in combos now….that’s it! The flashy stuff is for us to create…hence y tho all added a stylish meter

Inject this game into my veins. Marvel fans get tokon and dc fans gotta get injustice lol

Please have the assists tied to the character instead of the position on the team, I feel less incentivized to tag because it’ll mess up the assists I want, let me have ghost rider back assist on any position I want just limit it to 1 assist archetype per team

You guys need to up the proration of j.L and j.M normals, this is way too long

Now we’re talking

FINALLY MAGIK GAMEPLAY

Fk YES!

This is great but will there at least be a mode where there’s a life bar for all 4 characters separately? Having a tag fighter where the characters all share 1 life bar doesn’t feel like a true tag fighting game.

🔥🔥🔥🔥🔥

@Uiatlus

all of the changes have been so good. happy to see this game might not be another potential modern fighter arcsys slop. delete wall break mechanic though (i know its not happening).

Make combos longer for ground version

Wolverine, Doom, Spider-man , Nova ?

Kinda wish y'all tried to find something cool, Iron Man has really interesting and funky looking combos from what I seen

Full 50 percent??!!! Damn that's huge. I love it
