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We just released our Mobile Dev plugin for Codex! 🥳 Profiling and fixing performance issues has never been so easy 😍

11,381 次观看 • 22 天前 •via X (Twitter)

12 条评论

Marc 的头像
Marc22 天前

Check out the full announcement 👇

oguz 🦧 的头像
oguz 🦧22 天前

@grabbou huge👑

Axel Delafosse 的头像
Axel Delafosse22 天前

Nice work!

Marc 的头像
Marc20 天前

🙌

Doc Tibby 的头像
Doc Tibby22 天前

That's huuuge

Jacint Varga 的头像
Jacint Varga22 天前

@grabbou @fireship_dev you got a competitor 😄

ryu 的头像
ryu22 天前

@muqun_dev must try it.

Edwin | AI Systems 的头像
Edwin | AI Systems22 天前

Code edits without runtime signal are guessing. Putting profiling next to the agent is the right move for mobile. Once the model can see frame time and annotations, the loop actually closes.

Kirill Novikov 的头像
Kirill Novikov22 天前

nice, can it be connected with real device?

Vicky Prasad 的头像
Vicky Prasad22 天前

Read the perf doc. Thread CPU and Android jank are in, JS profiling is deferred. When the JS thread is the hot one, what does the agent go on? Pull a Hermes trace with release-profiler, or just read the code?

Orcyx 的头像
Orcyx22 天前

nice, does it show you the profile it based the fix on or just the diff? thats the bit id want to look at myself

Olivia Parker 的头像
Olivia Parker22 天前

profile first. then the patch.

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