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WebGL particle simulation with custom GLSL shaders, morphing between formations with mouse interaction. Uses Three.js, BufferGeometry, and UnrealBloomPass. Click/Tap changes patterns. Source code/CodePen link in the comment below. 👇 #OpenSource #javascript

14,977 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Source Code: Once again thanks in advance for liking and reposting. Appreciate every engagement. ❤️🙏

Фото профиля Rainmaker
Rainmaker2 лет назад

Can Machine Learning beat the market? Check out this post on my free Substack where I share code and commentary for an XGBoost model and a Random Forest model that both deliver powerful performances.

Фото профиля Dammon Burden
Dammon Burden1 год назад

It's amazing! I love it! Beautiful work, Puneet.

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Thanks Dammon, means a lot mate. ❤️🙏

Фото профиля prabhu💢
prabhu💢1 год назад

This is an incredible use of WebGL and GLSL shaders! Love the seamless morphing and interactivity. The combination of @threejs and UnrealBloomPass makes it feel truly dynamic. 🔥 Can't wait to check out the source code!

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

@threejs Thanks mate, appreciate the kind words. ❤️🙏🏼

Фото профиля Brian Jordan
Brian Jordan1 год назад

@JungleSilicon

Фото профиля π
π1 год назад

💯

Фото профиля Johnny ₿ ⚡️
Johnny ₿ ⚡️1 год назад

Lovely stuff!

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Thanks mate. ❤️🙏🏼

Фото профиля Onto nexyai.io 🍊,💊
Onto nexyai.io 🍊,💊1 год назад

That sounds amazing! Interactive visualizations with shaders are always a treat. Meanwhile, have you heard how #SparkChainAI lets your unused bandwidth transcend into rewards? Run a Lite Node and earn SOL while you code!

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