正在加载视频...

视频加载失败

WebGL particle simulation with custom GLSL shaders, morphing between formations with mouse interaction. Uses Three.js, BufferGeometry, and UnrealBloomPass. Click/Tap changes patterns. Source code/CodePen link in the comment below. 👇 #OpenSource #javascript

14,977 次观看 • 1 年前 •via X (Twitter)

11 条评论

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Source Code: Once again thanks in advance for liking and reposting. Appreciate every engagement. ❤️🙏

Rainmaker 的头像
Rainmaker2 年前

Can Machine Learning beat the market? Check out this post on my free Substack where I share code and commentary for an XGBoost model and a Random Forest model that both deliver powerful performances.

Dammon Burden 的头像
Dammon Burden1 年前

It's amazing! I love it! Beautiful work, Puneet.

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Thanks Dammon, means a lot mate. ❤️🙏

prabhu💢 的头像
prabhu💢1 年前

This is an incredible use of WebGL and GLSL shaders! Love the seamless morphing and interactivity. The combination of @threejs and UnrealBloomPass makes it feel truly dynamic. 🔥 Can't wait to check out the source code!

Puneet | Techartist 的头像
Puneet | Techartist1 年前

@threejs Thanks mate, appreciate the kind words. ❤️🙏🏼

Brian Jordan 的头像
Brian Jordan1 年前

@JungleSilicon

π 的头像
π1 年前

💯

Johnny ₿ ⚡️ 的头像
Johnny ₿ ⚡️1 年前

Lovely stuff!

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Thanks mate. ❤️🙏🏼

Onto nexyai.io 🍊,💊 的头像
Onto nexyai.io 🍊,💊1 年前

That sounds amazing! Interactive visualizations with shaders are always a treat. Meanwhile, have you heard how #SparkChainAI lets your unused bandwidth transcend into rewards? Run a Lite Node and earn SOL while you code!

相关视频