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we're a narrative roguelite psycho-horror RPG streamer simulation game yep, that's what we said fully procedurally generated. different experience every time. stream. watch. cut. bleed. stream. #trailertuesday #HorrorGames #horrorcommunity

19,351 次观看 • 2 年前 •via X (Twitter)

6 条评论

darkwebSTREAMER // the video game 的头像
darkwebSTREAMER // the video game2 年前

💾 wishlist darkwebSTREAMER now 💾

victor 的头像
victor2 年前

This game looks so interesting ,already on my whishlist

Dalestair 的头像
Dalestair2 年前

Still cannot wait to be able to sit down and play this in all its glory

HeyItsCherrry 的头像
HeyItsCherrry2 年前

I'm such a wuss when it comes to horror but I'm so excited for your game. I will require blankies, lights on, and emotional support snackies but I'll BE THERE

Bemypanacea 的头像
Bemypanacea2 年前

This sounds amazing 👀

Sleepy_Ghost 的头像
Sleepy_Ghost2 年前

WHEN tho? come on!!! :D

相关视频

AGI before 2030 or after 2030? Sergey Brin: "Before." Demis Hassabis: "Just after." Sergey Brin laughed. "No pressure, Demis." "I can ask for it. He needs to deliver it." They spent 4 minutes answering rapid-fire questions: The first question was about the web. Alex: "What does the web look like in 10 years?" Sergey paused. "10 years, because of the rate of progress in AI, is so far beyond anything we can foresee." "Not just the web. I don't think we really know what the world looks like in 10 years." Demis agreed. "The web is going to change quite a lot if you think about an agent-first web." "It doesn't necessarily need to render things the way we do as humans using the web." "Things will be pretty different in a few years." They were asked about hiring. Alex: "Would you hire someone who used AI in their interview?" Demis: "Depends how they used it. Using today's models and tools, probably not. But it depends how they would use it, actually." Sergey: "I mean, I've never interviewed at all." The room laughed. Demis: "I haven't either, actually." Then they were asked about simulation theory. Demis had tweeted a video of AI generating a natural scene. The caption: "Nature to simulation at the press of a button. Does make you wonder." Headlines said he thinks we're in a simulation. His answer. "Not in the way that Nick Bostrom and people talk about." "I don't think this is some kind of game, even though I wrote a lot of games." "I do think that ultimately underlying physics is information theory. We're in a computational universe. But it's not just a straightforward simulation." "The fact that these systems are able to model real structures in nature is quite interesting and telling." "I've been thinking a lot about our work with AlphaGo and AlphaFold." "Maybe at some point I'll write up a scientific paper about what I think that really means in terms of what's actually going on here in reality." Sergey pushed further. "That argument applies recursively." "If we're in a simulation, then by the same argument, whatever beings are making the simulation are themselves in a simulation. For roughly the same reasons. And so on and so forth." "You're going to have to either accept that we're in an infinite stack of simulations. Or that there's got to be some stopping criteria." Alex: "What's your best guess?" "I think we're taking a very anthropocentric view." "When we say simulation, we mean some kind of conscious being is running a simulation that we are then in. And that they have some kind of semblance of desire and consciousness that's similar to us." "That's where it kind of breaks down for me." "I just don't think that we're really equipped to reason about one level up in the hierarchy."

Jaynit

102,182 次观看 • 2 个月前

🚨 THE WORLD ALREADY ENDED — YOU JUST WEREN'T SUPPOSED TO NOTICE What if every strange feeling you've had for the past decade has the same explanation? The feeling that time is moving faster. The feeling that reality doesn't feel quite right. The feeling that something changed... but nobody can explain what. Now a growing number of researchers, theorists, and near-death experiencers are pointing toward a possibility that sounds completely insane. What if this world isn't base reality? Doctor Orson Wedgewood claims people from completely different cultures and backgrounds often report the same terrifying details after near death experiences. Dark entities. The smell of decay. Violence. A place many describe as hell. But instead of viewing these experiences as random hallucinations, he argues they may be evidence that reality itself was designed as a test. A simulation. A system. A place where souls are evaluated. Then the rabbit hole gets even deeper. Because some of the biggest names in technology have openly discussed the possibility that we're living inside a simulation. People like Elon Musk, who has repeatedly said the odds may favor us being in a simulation, and philosopher Nick Bostrom, whose famous Simulation Argument helped popularize the idea. Even former Google engineer Ray Kurzweil has discussed futures where reality becomes increasingly difficult to distinguish from simulation. And if that's true, there is one question that terrifies people more than any other: What's outside it? But the darkest theory doesn't stop there. According to the infamous Looking Glass conspiracy, all possible futures began collapsing into a single outcome around 2012. Not because the world ended physically. Because the timeline ended. The theory claims humanity entered a bottleneck where every path converged into the same destination. No matter what choices are made. No matter who wins. No matter what happens next. One future. One outcome. One timeline. And some people believe the growing chaos, division, and feeling of unreality since 2012 isn't evidence that society is falling apart. It's evidence that we're approaching the end of the script. What if the world didn't end in 2012... what if that's when the simulation locked in its final outcome?

HustleBitch

87,547 次观看 • 3 个月前

For 60 years every computer ever built did the same thing. Stored information and retrieved it on demand. Jensen Huang just explained why that era is over and what replaces it. His framing was the clearest I have ever heard. Think about everything a computer has ever done for you. You wrote a document, you saved it to a file. You took a photo, it saved to a file. You recorded music, it saved to a file. When you wanted it back, you retrieved it from a disc. That is it. That is 60 years of computing. Store and retrieve. He pointed out something hiding in plain sight. We call them data centers. Not computer centers. Because we were not really computing anything meaningful. We were storing data that you retrieved based on what you tapped on your phone. Then he explained what changed. Every time you give AI a prompt today, the response is produced originally in real time. It is not retrieved from storage. It is generated fresh based on your specific context, your specific question, your specific moment. What you see is completely different from what anyone else sees because it was made for you. Jensen said every pixel you see, every word you read, every video you watch in the future will be originally generated. Not retrieved. 60 years of computing was about building better storage and faster retrieval. The entire paradigm flipped overnight. He said this simply: we went from a retrieval industry to a generation industry. And the machines that generate intelligence are what Nvidia builds. The buildings used to be called data centers because they stored data. Nobody has renamed them yet. But the job description changed completely.

Ihtesham Ali

30,235 次观看 • 3 个月前

Today marks a momentous occasion for our community, our 2nd year anniversary! 💊 The past year was all about learning and building, turning vision into reality, and now it's time we share a glimpse of the exciting future we've been creating together. We're thrilled to announce the launch of our upcoming mobile game: BYORacer: Sons of Valkyrie! We've been passionately working on this project, and your patience and unwavering support have been instrumental in making it happen. But first, let's dive into what's coming 👇 1⃣ Early Access - The game will initially launch as a closed early access for our BYOCraft holders only. This invaluable period will provide us with much-needed data and feedback, helping us optimize and improve the gaming experience for the full access launch. 2⃣ Early Access Rewards - Early birds get the worm, or in our case, higher rewards! We'll be distributing greater rewards among a smaller player-base, thanking those who've stuck with us through thick and thin. The early access phase will include several seasons lasting several weeks, each with its own set of rewards and new features. 3⃣Time-Trial Mode - Are you ready to race against the clock...and the ghosts? Our innovative Time Trial mode records your best times and performances, creating 'ghost' hovercrafts of your top runs. But it's not just about your ghosts! Every time you race, you'll be competing alongside the ghosts of other players' best runs, creating a thrilling, always-on multiplayer atmosphere in every single race. 4⃣ Tiered Leaderboards - The early access rewards will be distributed among different leaderboards, each representing a different craft tier. The rarer the craft tier, the higher the reward allocation. 5⃣ Procedurally Generated Obstacles - No two tracks will be the same, with procedurally generated obstacles adding a new challenge every time. 6⃣ BYOCraft and Apostle Multipliers - BYOCraft and Apostle multipliers based on tiers will impact how fast you can level up and upgrade your craft. This means better lap times and a faster climb up the leaderboard. 7⃣ Community Battles - The early-access seasons might bring with them community-battles, where Apostles can take on other NFT communities wearing a BYOSuit. And there's more once we hit full access... 8⃣ Full Game Features - Following early access period, we'll roll out the full free-to-play game. Expect a full on multiplayer mode with power-ups for fierce in-game battles. The game will also introduce achievements to boost your VYBE score. 9⃣ TRYP Tempests - An innovative season mechanic with increasing dangerousness and reward track. The intensity of these tempest levels can be manipulated by the community, causing increased environmental hazards unique to each racetrack and biome. Remember, how you manage death will significantly impact your final ranking and the rewards you reap. 🔟 Power-Ups - The game will introduce BYOPills, power-ups that will bring dynamic twists to the game, especially in real-time multiplayer mode once we release the full game. 🔜 More to Come - We're just getting started! Stay tuned for more exciting updates about BYORacer: Sons of Valkyrie. Thank you for being an invaluable part of our community. Your unwavering support, patience, and dedication have been the bedrock on which we have built. We're ready for an exhilarating journey together and can't wait to see you on the racetrack. Get ready, the race of a lifetime is about to begin! 🏁 Oh and a snapshot has been taken of all BYO holders 📸

BYOPills 💊

29,331 次观看 • 3 年前

WATCH: Abby Phillip is mad that President Donald Trump hasn't given a traditional Oval Office address to the nation and East Room press conference on the rationale in Iran. ABBY PHILLIP: The president has yet to speak- to really address the nation on this topic since this war started. SCOTT JENNINGS: Well, the Gulf states are with us, and we have lots of allies with supportive statements. We are in it militarily, militarily, with Israel. There are some indications that some of the Gulf states that Iran has been attacking may join in. And so we'll see what happens PHILLIP: Well, they’re defending themselves right now. JENNINGS: Yeah, and they should… PHILLIP: But in terms of the coalition… JENNINGS: But they support- they support what the United States is doing is the point. So we're not- we're not just here with Israel and without any other political support or rhetorical support. That's number one. Number two, the president did release two statements over the weekend. Number three, the Congress, I think is going to debate and vote… PHILLIP: On social media. JENNINGS: So? Is that…? PHILLIP: Yeah. I mean, I mean. JENNINGS: Is that a problem? PHILLIP: Look, I think it is a problem that the president hasn't gone- you know, he hasn't given a press conference. He hasn't, you know, he hasn't really laid out fully what the strategy is. He's given- he's given probably over a dozen interviews over the last two days. And he's said contradictory things in almost every single interview. So there is a missing piece… JENNINGS: What is contradictory? PHILLIP: What is contradictory? Contradictory is saying one thing and one interview and another. JENNINGS: No. What-what- Give me an example. I mean. JOSH ROGIN: He said we want regime change. We don't want regime change, he said we know the people that we're going to replace the Ayatollah. Then he said, we killed the people who replaced the Ayatollah, so we don't know them. He said we want the people of Iran to rise up and free themselves and fight the regime. And then he said, we're happy to work with the regime remnants if somebody emerges from the rubble. PHILLIP: He said that this could be over in two days, and then the next day he said it… (CROSSTALK) ROGIN: He literally said every single option. PHILLIP: And here's the point. Here's the point. There's been… ROGIN: It’s been a total mess.

Jorge Bonilla

49,824 次观看 • 7 个月前

(jaehee's holiday stories with his older brothers) 🌳and! after a few days... i went to watch baseball game😅 so i went to watch baseball game and... uhm... i even went with wearing sunglasses and mask. but... so i went with my older brothers, we three brothers went. and we had a bit of strategy. we went to blue zone right. so instead, we decided to go to blue zone so we won't stand out, blending into the crowd to watch the game and leave quickly. we opened the chicken and were eating it then stood up to do cheering during the cheering time, and that was the moment we got caught on camera during the live stream. ah behind us! there were some super cute kids behind us, holding some slogans. so... i think that's why we got caught on camera... during the live stream. 🌳that was what happened... 🌳we somehow ended up getting caught on camera there so...😆 and! after getting caught on camera, that i got caught on camera... about the one i got caught on camera, in groupchat, suddenly... so i was enjoying the baseball game but i suddenly got a message from our manager hyungs, asking "is this you? the one who got caught on camera during the live stream". so they asked "is this you?" and i went "oh...?! yes!..." like this😂😅 so we watched until like the 6th or 7th inning and left. ah... truly... that was what happened😆 player Diaz hit a home run at the very beginning and that made me feel a huge dopamine rush so i had so much fun. it's been years since i went Lions Park to watch the game and it was fun🙂‍↕️ the energy was good, like... i think baseball fans are all truly very awesome. them being able to get so hyped cheering and enjoying it... the same goes to czennie, and i also... was next to them so i cheered my heart out😊 🌳i don't know much about baseball cheerings but being there made me just ended up memorizing it naturally. people singing next to me... everyone there was singing you know, "home run!👏🏻", they did something like this a lot.

chris🍀 | 정祐천乐ᴺᶜᵀ

15,303 次观看 • 3 个月前

F.A.Q. Is at risk of being killed? No. But I saw some twitter account placing last in Supercell games revenue 😱😱😱 Here we go again 🥲 At the moment, we have 99 priorities. Revenue ain't one. I understand the concern, but to reiterate once again: We're keeping our player base small, collect player feedback, analyse player behaviour with the game, and improve based on that. Once we're confident, we'll scale the game. So far we did close to zero effort into player acquisition. We ran a small campaign in the summer mostly to test things out and it produced great results! Right now, as we're pivoting the game, we've paused our efforts. Low revenue is expected in the coming months. Then why was the game launched globally? Our launch strategy was very different from past Supercell games. We launched globally so everyone could access the game, regardless of their country. We didn't want to exclude anyone or have players using VPNs to play. Instead, we used an invite system to actually control growth and keep things small. We eventually lifted the invite system to make access easier once the launch frenzy slowed down. Yes, we launched globally, but that wasn't our big "GLOBALLLLLLL 🥳🥳🥳🥳" moment. I'm not even sure we'll have or need one. We want to grow progressively. What's working and what's not? We have very encouraging metrics, including the cosmetic-only monetisation model which is showing great results so far. We want to improve player retention which which isn’t yet where we want it to be, but nothing drastic or discouraging. Right now, we're working on revamping the game to address core issues, which would have been way more challenging if we'd gone big right from the start. Is neo moco ( revamp) a hit-or-kill moment for the game? lol no. It was simply a very needed revamp, as the current chapter system wasn't working. We're hoping neo moco will deliver a better experience, but also just the baseline to keep improving and making it more and more enjoyable with further updates. But the other Supercell game... Every Supercell game is its own team, following its own path. Game A is not discontinued or launched globally because of what happened to Game B. No one is demanding us quick results. We're not speed running success. You're killing the game by removing power progression/builds/that particular feature i really like. Nothing is set in stone. If we feel that re-adding some sort of progression will improve things, we'll do it. If we feel that classes need some sort of customisation, we'll add it. However, keeping the current system as it is would set us up for failure. Right now, we just need to put the new version out there, see how it feels with players and go from there. When will neo launch? We're very confident for first quarter of 2026, but that's subject to change. Will be the next Supercell global hit? Only time will tell. We have every reason to believe so, and as long as that's the case, we'll keep going strong 💪 So don't read too much into some (very unreliable and questionable) revenue comparisons. We don't care at the moment, so why should you? Taking the chance to share a clip of the mo.convo podcast we recorded last month. Nothing changed, still actual. See you for neo moco 🥳

joao.co

116,103 次观看 • 11 个月前

This post will be a bit personal. The final monologue in GTA VI's Extended Look hit me differently. I'm in my 40s now. I was a completely different person when GTA V came out. Different stage of life, different responsibilities, different everything. More than a decade has passed, and somewhere along the way, waiting for the next GTA stopped feeling like simply waiting for another game. It became a reminder of how quickly time moves. It almost feels like Rockstar is speaking directly to those of us who have been playing these games for decades. A quiet reminder that we spend so much time waiting for the next big thing that we sometimes forget to appreciate it when it finally arrives. And I'd be lying if I said GTA VI doesn't make me wonder how many more of these moments I'll get to experience. If another GTA takes 10 or 15 years, how old will I be when I see it? How different will my life look then? How many new Grand Theft Auto games do I realistically have left in my lifetime? It's a strange thought, especially for those of us who remember when these games arrived every few years. So when GTA VI finally comes out, I don't want to rush through it. I want to take my time. Explore Vice City. Get lost in the little things. Talk about it with friends. Enjoy that rare period when everything is still new and millions of us are discovering the same world together. Because one day, GTA VI won't be the game we’re all waiting for anymore. It'll be the game we remember waiting all those years for. Enjoy it while we're here.

GameBoost

110,535 次观看 • 1 个月前

Zack Snyder expected fans to edit 300 and 300: Rise of an Empire into a single chronological edit. "Well, this film takes place on the same three days as the Battle of Thermopylae. We just get to see a different perspective. We're not from the Spartan perspective. We're from the Free Greek perspective. And we're following this leader, Thermistocles, who is a naval commander." "Yeah, and the other thing we get to see, I think, that's different in this film is it sort of, it also, it jumps forward and backward a little bit because it also goes and sort of paints the origins of Xerxes. So you get to see Xerxes' birth, what caused him to sort of become the character that you saw in the original film. "And you get to see him, you know, transform before your eyes. So it's a, and that's a mystery too. And it's kind of fun to watch that. And I think it, and then you also get to see sort of some elements of the original film kind of woven through to sort of let you see where you are in context of the timeline of the original film. "So you kind of, every now and then you're just checking in with that sort of, the, you know, the Spartans and their, what they're up to. So it's kind of fun that way too." "I love that there's moments where you go, 'Oh, that's the messenger.' And it's not just the characters you expect to see coming back." "Or like when Daxos rides up and tells Thermistocles, like, 'The hot gates have fallen.' You're like, 'Oh, that's awesome.'" "'That's where he went. I remember him leaving.'" "'That's where he went off on the horse. Remember, he rides in the, it's cool.'" "It's a fun way to see the characters that, you know, that connect us to the original film." "I thought it'd be cool, like, if some fan, you know, once this movie comes out on DVD, they can, some fans could cut the two movies together into a single, like, you could cut them into a single film."

Zack Snyder Film

20,182 次观看 • 8 个月前