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We've been teasing the VR Multiplayer template for a hot minute now... This template is a labor of love by the XR Authoring team at Unity, and ties together XRI 3.0, with OpenXR and all of Unity's mp services (ngo, lobby, relay, vivox..) Well... it's here! Grab it on... show more
25,549 views • 2 years ago •via X (Twitter)
9 Comments

eric provencher2 years ago
Check out the docs here

RJ2 years ago
@matt_fuad Phenomenal 🔥🔥🔥

sam2 years ago
Fuck yeah! We’re testing out some local basic sync stuff I’ll bust this out today. You lot are cookin rn.

Max Palmer2 years ago
Wow that’s a gift!

Biggs ᯅ2 years ago
Huge deal great work 👏

Sertac Guven2 years ago
Tutorial advises against using it for physics based interactions. What are your thoughts?

eric provencher2 years ago
Physics and networking is always messy. The app does have demos of rigidbodies though, but they use distributed authority to handle the simulation. The last owner will replicate their local sim, but if a user grabs it from there, it might have some jarring displacement.

Nike2 years ago
awesome been waiting since the anouncement!!! lets give it a try

Justin Melillo ᯅ MONA2 years ago
Looks awesome!!!

