Загрузка видео...

Не удалось загрузить видео

На главную

.Shay Segal shared a detailed breakdown of the AR Thing project, explained the workflows in Unity and Blender, and showed how the multiplayer was set up: #blender3d #b3d #unity #unity3d #vr #xr #ar #augmentedreality #extendedreality #wednesday

Комментарии: 1

Фото профиля 80 LEVEL
80 LEVEL1 год назад

Check out what Princess Mononoke's CG scenes looked like on a CRT monitor. Studio Ghibli wanted to make CG that doesn't look like CG:

Похожие видео

Hello everyone 👋 It is pretty excited to know that Unity released a new VR Multiplayer template 🚀🥳! This template integrates Unity Gaming Services, Netcode for GameObjects, and the XR Interaction Toolkit, enabling you to quickly launch your next social VR game. 📌 Key features include: 👉 XR Hands 1.4.1: Access hand tracking data from devices that support it. 👉 XR Interaction Toolkit v3.0.1: A high-level, component-based system for creating XR experiences, facilitating 3D and UI interactions from Unity input events. 👉 XR Plugin Management 4.4.1: Streamlines XR plug-in lifecycle management and offers a build-time UI through Unity Unified Settings. 👉 Netcode for GameObjects 1.8.1: Provides networking capabilities for GameObject and MonoBehaviour workflows. 👉 OpenXR 1.10.0: An open standard by Khronos that simplifies AR/VR development across various devices. ☁️ Unity Cloud Multiplayer Services: - Authentication 3.3.1: Offers anonymous and platform-specific authentication solutions. - Lobby 1.2.0: Facilitates player discovery and connection for various multiplayer scenarios. - Relay 1.6.0: Ensures secure player connectivity via a join code system, eliminating the need for third-party solutions or dedicated servers. - Vivox 16.0.0: Enhances multiplayer experiences with in-game voice and text chat capabilities. ℹ️ To access the template and additional documentation check out: #unity #multiplayer #xr

Dilmer

12,048 просмотров • 2 лет назад