Loading video...

Video Failed to Load

Go Home

We've updated the Patrons' build with a few advanced training features as well as replay takeovers. Replays are a crucial first step towards trial/tutorial mode and combo recipes, which we hope to release soon! Full change-log: #fgc #gamedev #indiedev

30,754 views • 3 years ago •via X (Twitter)

10 Comments

Umbral Core's profile picture
Umbral Core3 years ago

We aim to develop a takeover system similar to that of ggacpr, with playback controls, state snapshots and resets. Expect to see more in the upcoming future!

TNS | Jaytsu ☕🎙️➡ Arc World Tour Finals's profile picture
TNS | Jaytsu ☕🎙️➡ Arc World Tour Finals3 years ago

replay takeover is so godlike, so glad to see yall implementing it!!

CrispyCthulhu's profile picture
CrispyCthulhu3 years ago

Holy shit the best training feature ever. Why don't more games do this?

Azrhyga's profile picture
Azrhyga3 years ago

Very great!! Good job!! Good luck working on it :D

Kylano's profile picture
Kylano3 years ago

@Rooflemonger Umbral Core getting replay takeover

Cammy1's profile picture
Cammy13 years ago

Fantastic feature

Kitsune's profile picture
Kitsune3 years ago

Hypeee!!!!

semensatch's profile picture
semensatch3 years ago

I'm very happy to see a feature that i suggested, thank you guys, you are awesome! This feature should be mandatory in a fighting game!

LurkFgc's profile picture
LurkFgc3 years ago

Did you change something in the game? It seems much smoother

Umbral Core's profile picture
Umbral Core3 years ago

Thanks for the feedback! We are constantly polishing the game, especially camera and post-processing in the latest updates

Related Videos