Загрузка видео...

Не удалось загрузить видео

На главную

Why run game in editor when you could run editor in game instead 😂

124,680 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля passivestar
passivestar2 лет назад

While playing with this I noticed that when you change signals in editor they aren't changed in game. I opened a proposal to fix that:

Фото профиля CodeRed
CodeRed2 лет назад

Godot should add an editable editor in run time

Фото профиля 🦄 AIA 🦄
🦄 AIA 🦄2 лет назад

i need a how to on your graphics settings. the lighting is so good. 😩

Фото профиля passivestar
passivestar2 лет назад

I may have to make a tutorial at some point

Фото профиля Xor
Xor2 лет назад

That's pretty awesome

Фото профиля passivestar
passivestar2 лет назад

🥂

Фото профиля ˗ˏˋ⚡️ˎˊ-
˗ˏˋ⚡️ˎˊ-2 лет назад

This is Godot?!

Фото профиля passivestar
passivestar2 лет назад

ye

Фото профиля SpaghetMeNot
SpaghetMeNot2 лет назад

Ok now this is pretty amazing! How easy was it to achieve? 👀

Фото профиля passivestar
passivestar2 лет назад

hiding the main screen in godot and making it always on top is easy. but I'm now thinking I could make the game communicate something back. I could for example use the in-game camera to instantiate prefabs in front of you (and they will persist in editor). stuff like this will make it possible to work on the game while you're playing it

Похожие видео