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Work in progress :) I al developing new techniques for my animations in #blender3d #greasepencil

324,572 次观看 • 2 年前 •via X (Twitter)

11 条评论

energies-graphiques 的头像
energies-graphiques2 年前

I'm intrigued. How how do you draw a stroke and "auto bind" it to your rig!?

Dedouze 🧢 Andry 的头像
Dedouze 🧢 Andry2 年前

You can parent any object with a specific bone of a rig :). And if you want more you can rather use a lattice that is deformed by the rig

hannah 的头像
hannah2 年前

Wow, that looks so cool!!

Dedouze 🧢 Andry 的头像
Dedouze 🧢 Andry2 年前

Thank you!

Maciej Gliwa 的头像
Maciej Gliwa2 年前

This is really cool. Is the GP parented to the foot? Pretty cool technique.

Dedouze 🧢 Andry 的头像
Dedouze 🧢 Andry2 年前

Yeah! One forcthe foot and one for the leg

MapleSyrup_Productions 的头像
MapleSyrup_Productions2 年前

So many questions…what program/version of blender? What stylus? How did you get that beautiful Spiderverse esc style?…I need to know. Such Gorgous art

Loreta Isac 的头像
Loreta Isac2 年前

So, in Blender, all elements are shaped with 3D objects and then you draw over the top of them with 2D lines? I really like the 2D feeling. I am asking because I am a beginner in Blender.

Dedouze 🧢 Andry 的头像
Dedouze 🧢 Andry2 年前

That’s not the only way but it’s one method yeah. You can also have a blender file with 2d drawings only

Danny16 的头像
Danny162 年前

Awesome!!! Are the pants an actual mesh??

Dedouze 🧢 Andry 的头像
Dedouze 🧢 Andry2 年前

Thank you! Yeah, mesh with greasepencil on top

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