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Working on a bunch of attacks for the dragon in Unreal. I'm using vertex animations to morph the sphere to spears. Its still very early in the design phase, so any feedback would be appreciated! #UnrealEngine #3d #animation #dragon #IndieGameDev #gamedev #gamedevelopment

9 Kommentare

Profilbild von pixelcat
pixelcatvor 3 Jahren

Wow! It amazes me that there's whole studios working on these big, complex commercial titles - but then you've got talented artists in the indie community like yourself just going for it with nothing but raw talent and the limits of nothing but their creativity. Keep it up bro!

Profilbild von NeonGamerex
NeonGamerexvor 3 Jahren

I would love to see more of it, You caught my attention, my dude.

Profilbild von 🌼Cuntry Boy🌼
🌼Cuntry Boy🌼vor 3 Jahren

I’m imagining an attack animation like how a snake curls up into an S-shape, then strikes. If there are different strengths for the attack, dependent on how long the button is held, that “striking” animation could look really cool

Profilbild von Robosapion6499
Robosapion6499vor 3 Jahren

I hope this becomes a real game so bad

Profilbild von big_boss_game dev
big_boss_game devvor 3 Jahren

Wow looks really cool how you make the animations?

Profilbild von Charles Cox
Charles Coxvor 3 Jahren

Dragon animations are mostly procedural/chain of bones. The particle animations are done in Niagara, using a texture driven vertex animation done in 3ds Max

Profilbild von Poffertje Baby
Poffertje Babyvor 3 Jahren

@Khezukoyoto

Profilbild von BLU3MOJO 🍟
BLU3MOJO 🍟vor 3 Jahren

👀🔥

Profilbild von I am an Avatar
I am an Avatarvor 3 Jahren

Whoaaaa. I love that

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