Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Working on a real-time (fake) smoke and fire simulation system using geometry nodes. #b3d #geometrynodes

27,655 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Carlos Barreto
Carlos Barretovor 1 Jahr

that looks very interesting 😱

Profilbild von SamHatesUnicorns🔶
SamHatesUnicorns🔶vor 1 Jahr

Thanks carlos !! 😎

Profilbild von Polygon.io
Polygon.iovor 1 Jahr

Learn how to access market data using Polygon's Stock API and the Python programming language.

Profilbild von Boring Always Bored
Boring Always Boredvor 1 Jahr

@carlosedubarret that’s crazy

Profilbild von Paul
Paulvor 1 Jahr

(Looks dope btw! 🫣)

Profilbild von Visualist Ayush
Visualist Ayushvor 1 Jahr

Great

Profilbild von z101 - vgen code where
z101 - vgen code wherevor 1 Jahr

WOAH!!

Profilbild von Audire Astra | Starship VTuber
Audire Astra | Starship VTubervor 1 Jahr

My god, Blender smoke and fire is such a pain to work with, this looks amazing

Profilbild von Paul
Paulvor 1 Jahr

Could you control an upres at rendertime with gn?

Profilbild von SamHatesUnicorns🔶
SamHatesUnicorns🔶vor 1 Jahr

Yeah this is with it turned off so I can play in real-time

Profilbild von Stuff Man
Stuff Manvor 1 Jahr

Is there a tutorial for this please?

Ähnliche Videos