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Working on an article for Monday. It's very long. In an effort to make long form content more interesting than just a wall of text, I'm building interactive elements inside the articles. Here's a quick look at one of them.

11,039 次观看 • 1 个月前 •via X (Twitter)

33 条评论

Marijana Pavlinić 的头像
Marijana Pavlinić1 个月前

love it! made something similar here

Kris Puckett 的头像
Kris Puckett1 个月前

YES!!!! Love me a living essay.

Geoff Teehan 的头像
Geoff Teehan1 个月前

Dang. it's not gonna be THAT crazy

Kris Puckett 的头像
Kris Puckett1 个月前

What’s funny is that I saw your’s and thought “god, I’ll never be on that level”.

cam worboys 的头像
cam worboys1 个月前

@round 💚 Fond memories of these ui kits

Brian Lovin 的头像
Brian Lovin1 个月前

I like this maximally-fun era you’re in

Geoff Teehan 的头像
Geoff Teehan1 个月前

fun times

Martin Bavio 的头像
Martin Bavio1 个月前

The art-directed blog posts era was amazing. You leading the charge for a comeback is awesome!

Geoff Teehan 的头像
Geoff Teehan1 个月前

It’s gonna make a comeback

Adam Whitcroft 的头像
Adam Whitcroft1 个月前

The simpler times of design, I miss them.

bersabel 的头像
bersabel1 个月前

i’m long whatever this is

Federico Viticci 的头像
Federico Viticci1 个月前

I can't wait to see this in action! And it's good to read you again.

Anthony 的头像
Anthony1 个月前

You’ve been cookin’ lately. Love to see it

Geoff Teehan 的头像
Geoff Teehan1 个月前

Thanks! Happy cake day!

Chris Welch 的头像
Chris Welch1 个月前

Me on Monday.

sarmad 的头像
sarmad1 个月前

the physics of how it stops in place when you let go of the drag, like it has real weight. that's cool.

Geoff Teehan 的头像
Geoff Teehan1 个月前

Spent entirely too much time on it. Real light sources to manipulate sheen on the black metal. Glass aberration and live reflections. Cast shadows, weight and gravity to the object and sound effects like sliding on paper. So dumb.

sarmad 的头像
sarmad1 个月前

for the love of the game

Mo 的头像
Mo1 个月前

@round This brings back so many memories

Dave Klein 的头像
Dave Klein1 个月前

This brings me back.

brando 的头像
brando1 个月前

These iOS kits you made back in the day were the best, without you guys I probably never would’ve gotten interested in ui design in the early 2010’s

Kons 的头像
Kons1 个月前

Lens details are so cool, and warping.

Kurt Varner 的头像
Kurt Varner1 个月前

Man you’re on a roll right now. So cool to seeing you more publicly cooking!

Geoff Teehan 的头像
Geoff Teehan1 个月前

Thanks Kurt. Never stopped, but X kinda sucked until recently.

Rasmus Andersson 的头像
Rasmus Andersson1 个月前

Ah! Love this!

Carlos ☻ 的头像
Carlos ☻1 个月前

@round the cursor shouldn’t be centered over the loupe, or else it blocks what I might be looking at. Try an Aperture-style loop where a handle extrudes the ring and that’s where the cursor could sit!

Alex ‘4D’ Gollner ⧜ 的头像
Alex ‘4D’ Gollner ⧜1 个月前

Consider the design methods used in magazines. They make long form content more interesting than just a wall of text.

Camilo Mahecha 的头像
Camilo Mahecha1 个月前

Damn it. It's been a fucking while. Am I time traveler?

Geoff Teehan 的头像
Geoff Teehan1 个月前

It’s a supporting element in the article. It’ll make more sense when you see it in context. Context: we are all building shit now. It is definitely a lot of work to turn something from an internal tool into something useable for others, but I think it’s sometimes worth it.

AkinAyo | UI/UX Designer 的头像
AkinAyo | UI/UX Designer1 个月前

Nice

Anton 的头像
Anton1 个月前

I love things like these

Charlie 的头像
Charlie1 个月前

Wow, really love this

Dr. Xi Zeng 的头像
Dr. Xi Zeng1 个月前

A long article usually asks for patience; the loupe turns one screen into a small job for the reader. Which interaction survives the novelty best: inspecting evidence, changing a parameter, or revealing the next claim?

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