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You can build gui tools that will send messages back to codex (debugging visual issues in my math game)

17,262 Aufrufe • vor 18 Tagen •via X (Twitter)

19 Kommentare

Profilbild von Artemi Vaarakallio
Artemi Vaarakalliovor 18 Tagen

finally the screenshot can explain itself. gui state back into codex is such an obvious missing loop.

Profilbild von Silicon Jungle
Silicon Junglevor 18 Tagen

yes! i love making custom ui's that talk to codex server!

Profilbild von Vinny
Vinnyvor 18 Tagen

How does sending messages to codex work? I tried this with Claude code but had to use a loop to essentially poll the app and pick up waiting messages

Profilbild von Steve Ruiz
Steve Ruizvor 18 Tagen

I'm told it uses the queue command?

Profilbild von Jonas Templestein
Jonas Templesteinvor 18 Tagen

It’s so good. I did this with a 3d rendering task. Just fly through the model of our property and shoot a gun to annotate where the model isn’t right and then codex fixes it

Profilbild von Rik Arends
Rik Arendsvor 18 Tagen

Yea thats how my visual debugger in makepad works as well

Profilbild von LH
LHvor 18 Tagen

Lovely. Have you got a tutorial on how to do this?

Profilbild von Nilu Kulasingham
Nilu Kulasinghamvor 18 Tagen

is this publically availiable?

Profilbild von Aaron Soules
Aaron Soulesvor 18 Tagen

Love this. How does it work?

Profilbild von Ben Mo
Ben Movor 18 Tagen

pinning the comment to one animation frame is huge. otherwise 'fix the arm' can somehow turn into a redesign of the entire character lol

Profilbild von Blixt
Blixtvor 18 Tagen

this is great! doesn't it bother you to use a terminal for an increasingly gui world tho? it really grinds my gears that we're actively trying to reimplement modern gui in a 60-year-old environment lol

Profilbild von Steve Ruiz
Steve Ruizvor 18 Tagen

As long as I need to have the code open (90% for CSS and copywriting) i might as well use the terminal. I like the apps too but they're hogs

Profilbild von Blixt
Blixtvor 18 Tagen

yeah i rebuilt a harness for myself to get rid of said hogs to get out of the terminal, so i just use zed for looking at code these days... i just find it wild that claude code has hover effects and dividers and other complex ui, while giving you janky text selection etc

Profilbild von Francisco Gomez
Francisco Gomezvor 18 Tagen

The underrated detail: the tool talks back in Codex's format - element, frame, coordinates - not prose. Screenshots explain to humans; structured state makes the fix reproducible for the agent. Closing that loop both ways is what agent GUI tooling should standardize on.

Profilbild von Harsh Manwani
Harsh Manwanivor 18 Tagen

Circling the broken pixel instead of typing a paragraph describing it is such an obvious win I am annoyed I did not think of it.

Profilbild von Neel
Neelvor 18 Tagen

gui tools that talk back to the agent. debugging just got fun

Profilbild von Ben Dus
Ben Dusvor 18 Tagen

Describing a UI bug to an agent can take longer than spotting it. I'd rather click the broken element and say "this should line up with that." Steve Ruiz's Codex demo makes me want interfaces that help you give the instruction.

Profilbild von Tenderbase
Tenderbasevor 18 Tagen

Excuse my ignorance. Is this Tldraw offline or something separately built on top of the Tldraw SDK?

Profilbild von Steve Ruiz
Steve Ruizvor 18 Tagen

Something separate, just an ad hoc part of a different project

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