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you don't need to re-explain your codebase's architecture to your agent every session. most tools stop at telling you what broke. sentrux is a real-time architectural sensor, it watches your codebase as a live treemap and turns file structure and dependencies into one continuous quality score. the loop is...

18,180 Aufrufe • vor 5 Tagen •via X (Twitter)

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I just built a Meta Ads diagnostic in Claude Code that tells you WHY your account broke, not just what changed 🤯 It spins up a team of agents that each investigate a different reason performance dropped, then argue against each other to kill the wrong answer before it ever reaches you. All inside Claude Code. Perfect for DTC brands and agencies who panic-kill creative the second CPA spikes. If you've watched ROAS fall off a cliff and opened Ads Manager with ten tabs going, you already know what happens next. Your gut says "creative fatigue." You kill your best-performing ad. A week later performance is still broken, because that was never the problem. Guessing wrong is the most expensive move in paid social. This workflow ends the guessing: → One agent investigates each competing theory — creative fatigue, budget and delivery changes, traffic quality, offer and seasonality → Each one is blind to the others, reasoning only from its own slice of the data so they can't bias each other → A refuter agent then attacks every surviving theory and tries to kill it → A theory only stands if the data can't disprove it → You get a ranked diagnosis: the real cause, the evidence for and against it, and the one move to make this week No anchoring on the first obvious answer. No killing winning creative on a hunch. No "here's what happened" reports that never tell you why. What you get: → Every theory tested in parallel instead of one biased guess → An adversarial pass that kills the wrong answer before you act on it → A ranked diagnosis with confidence levels and evidence both ways → A reusable workflow you drop next month's export into and re-run Built 100% in Claude Code with the new dynamic workflows. The first account I ran it on looked like textbook creative fatigue. The workflow disagreed, and traced the real cause to a budget change that had doubled spend and flooded delivery with junk traffic. I put together a full playbook with the exact workflow, the prompt, and how to run it on your own account. Want it for free? > Like this post > Comment "META" And I'll send it over (must be following so I can DM)

Mike Futia

12,770 Aufrufe • vor 2 Monaten

this is worth more than most five figure courses 16 claude agents audit an entire repo at once, a second fleet re-checks every finding on fresh context, and the whole thing runs off one diagram instead of a prompt i ran it against my own code and got back 11 endpoints where i never checked who was logged in, 3 of which the verifier threw out before they ever reached me this is Graph Engineering, the layer above prompting, and it runs on the agent you already pay for: - write your plan out, then ask one question at every "and then": does the next step actually read what the previous one produced - the seams that fail that question were never dependencies, so those jobs run at the same time - the arrows that survive are your real edges, and the longest chain of them is your floor that no number of agents shortens - want it faster, cut a false edge instead of adding a worker - fan the independent work out, one agent per item, no shared state between them - send every finding to a separate agent on fresh context, because a model recognises its own writing 73.5% of the time and grades it kinder once it does - make that verifier check a real signal like a passing test, never the worker's own word that it finished - shard the fleet across worktrees so parallel workers stop overwriting each other, one rule frozen into every worker: never git stash, never git reset - merge only what came back verified, into one report instead of twenty open chats the catch is the ceiling. at 95% independent work 16 agents return 9.14x rather than the 16 you would guess, and even 256 only reach 18.6x, because the merge and the verify stay serial however wide you fan coordination itself is free plain code and every agent underneath it is billed, so start at twenty files and widen once it works bookmark this, the whole method with all six ready-to-run graphs is written out in the article ↓

Argona

156,513 Aufrufe • vor 22 Tagen

whoever leaked this has bigger balls than sense Google Research and MIT ran the same agent jobs 260 different ways for Nature last month: they held the prompts, the tools and the compute budget identical and moved nothing but the wiring between the agents, and the same work swung from 70% worse than a single agent to 80.8% better, averaging out at 0.0% i ran my own single agent against the task list first and it cleared 6 of 10 alone, already past the line where a crew starts subtracting this is Graph Engineering, the layer that decides whether a crew is worth 80% more or 70% less, and it installs into the agent you already pay for: - score your solo agent on the real task first: above roughly 45% success that study predicts zero to negative returns from any crew you put around it - under that line, put one supervisor over the fan out: crews with no correction step amplified their own errors to 17.2x the single agent rate, supervised aggregation held it to 4.4x - give every worker one output and let none of them read a peer's draft, so a wrong step reaches the supervisor instead of four other agents - run the comparison again after every model upgrade, because a better model raises your baseline and a higher baseline is what makes a crew stop paying - keep the single agent alive as the control, the only number that says the wiring is earning its calls turns out the shape does not travel: the biggest win came off a finance task under one supervisor and the worst collapse off a planning task with independent agents my position, and it is the arguable one: a crew is a bet on your own diagram, and the model you pick moves that bet less than one arrow does bookmark this, the three moves that draw those arrows before you pay for one extra call are in the post below ↓

Argona

883,103 Aufrufe • vor 3 Tagen

Stanford researchers did it again. They just built the agent-native version of Git. When an agent works on a longer task, the run builds up a lot of state. This includes files edited/created, a dev server, a database, installed packages, KV cache, etc. Say the agent is at step 10 and makes a mistake, maybe it misreads a traceback and rewrites a file that was actually fine. The tests start failing, and the run goes off track, although everything through step eight was correct. By default, the agent just tries to fix it, which creates more edits and tool calls. This burns more tokens and grows the context. The other options are a person stepping in to redirect it or restarting the whole run from step one. That's wasteful, because it pays for every model/tool call again and re-prefills the context. Moreover, since an agent's run is non-deterministic, it doesn't reproduce the same early steps anyway. The reason it's hard to just jump back exactly to a previous correct step and resume from there is that the trajectory is only a message log. It records what the agent said and which tools it called, but not the live state underneath. That state includes things like memory, open file handles, child processes, installed packages, /tmp, and KV cache. None of that is in the log. Git can version the files, but it doesn't snapshot the running process or the KV cache. Checking out step eight moves the files back, but the process is still sitting in step-ten memory with a cold cache. Shepherd is a runtime layer by Stanford that records the run as a trace of typed events rather than a flat log. Each agent-environment interaction becomes a commit, similar to Git, but it tracks the live run. Its commit includes the agent process and the filesystem together, copy-on-write, so a branch carries the actual state and not just the files. Going back to a previous step is then a single call that forks from that commit and continues from the exact state. The copy-on-write fork is roughly five times faster than docker commit, and because the prompt prefix through step eight is unchanged, the KV cache is reused over 95% on replay, so early steps aren't reprocessed again. Once the run can be forked, a meta-agent can sit on top and operate it. It watches the trace and reverts as soon as it looks wrong, before the bad write is committed. In practice, it's just Python calling fork, replay, and revert on the trace, rather than a separate control plane wired into the harness. Not everything is reversible though. Files and sandbox changes undo themselves, but a database write has no automatic undo, so it needs a matching undo step set up in advance. Something external, like a sent email or a real charge, can't be undone, so the supervisor's job there is to catch it before it fires. They tested this on a few public benchmarks. On CooperBench, where two agents work on the same codebase, adding a live supervisor took the pair-coding pass rate from 28.8% to 54.7%. It's still early and labeled alpha. The benefit mostly shows up when a run gets branched a lot over a heavy sandbox state, which is exactly where restarting wastes the most tokens and time. If Git was made to make file changes reversible, Shepherd is trying to do the same thing for a live agent run. Shepherd Repo: (don't forget to star it ⭐ ) That said, Shepherd reverts a bad step inside a run. The harness around it, the prompts, tools, and checks the supervisor relies on, still drifts across runs as models and dependencies change. Akshay wrote about making that harness repair itself, where a failing trace gets diagnosed, the fix is verified against the exact input that failed, and the failure is locked as a regression test so it can't recur. Read it below.

Avi Chawla

440,706 Aufrufe • vor 1 Monat

Another WTF moment. A developer just open-sourced a coding agent harness that boots 245x faster than Claude Code. It's called jcode. You launch it and the first frame renders in 14 milliseconds. Claude Code takes 3,436. One active session uses 27.8 MB of RAM. Claude Code uses 386.6. Run ten sessions in parallel and jcode holds at 117 MB while OpenCode swells to 3.2 GB. Each agent has a semantic memory graph instead of a scratchpad. Every turn gets embedded as a vector. The graph is queried on every turn for related memories, and a sideagent verifies the hits before injecting them into context. Consolidation runs in the background to check for stale or conflicting facts. No manual /remember calls. No token burn on lookup tools. The provider list is 30+ deep. Claude, ChatGPT, Gemini, GitHub Copilot, Azure, OpenRouter, DeepSeek, Groq, Mistral, Perplexity, Fireworks, Ollama, LM Studio, and any OpenAI-compatible endpoint you point it at. Ran out of tokens on your first ChatGPT Pro sub? /account swaps to the second. Then there's Swarm. Spawn two agents in the same repo and the server manages them. When agent A edits a file agent B has been reading, agent B gets pinged and can check the diff. Agents can DM each other, broadcast to the room, or spawn their own worker teams for parallel tasks. Groups, channels, and completion statuses are handled automatically. The UI has live side panels that render mermaid diagrams inline. To make it fast, the author wrote a Rust mermaid renderer 1800x faster than the JavaScript one, then wrote a custom terminal called Handterm because no existing terminal could do smooth partial-line scrolling. Self-dev mode is where it gets wild. Tell your agent to enter self-dev and it starts editing jcode's own source code, rebuilds the binary, reloads it live, and keeps working across your existing sessions. You can also resume broken sessions from Claude Code, Codex, OpenCode, or pi directly inside jcode. Anthropic's cache goes cold at the 5-minute mark and you're staring down a big cache miss on your next turn? The UI warns you before you spend the tokens. Written in Rust. MIT licensed. Runs on macOS, Windows, Linux, and Termux. Sitting at 11.2k stars with a native iOS app coming.

Brady Long

204,606 Aufrufe • vor 21 Tagen