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@0xca0a • 56,214 subscribers
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this is what happens when you run a website through a lens — refraction, chroma and all. 🫠 live:
☄︎142,006 görüntüleme • 2 yıl önce

splats will change everything, it's like entering a live photograph. nobody modelled this in blender. it was shot with a handheld. reflections, lights etc aren't post pro render effects, it's all just in there. using drei/<Splat src="scene.splat" />, literally all it takes.
☄︎96,652 görüntüleme • 2 yıl önce

in preparation of spatial UI i've begun to add pass-through to drei/MeshPortalMaterial. not finished but it will be so easy to use. the demo uses real URL routes. vision pro will redefine what we understand as a route today, having your fav router within the scene will help.
☄︎50,780 görüntüleme • 3 yıl önce

this is something that was plaguing r3f for years: three had issues with hot reload (not the same as live refresh). it doesn't know defaults. something's red and you take it away, to what value would it fall back? Cody Bennett, Josh 🤷🏻♀️ and i finally found a solution. 😅
☄︎49,683 görüntüleme • 3 yıl önce

made this in blender and react. still surprising how powerful a tool functional composition is. the ticker is solved with minimal effort, same semantics devs would use on the web. this is a side that is generally ignored in webgl/threejs. canvas3d is thought of in terms of scene primitives, math and shaders. these are all good to know. but i see people all the time trying to use these for solving problems that are inherently of a compositional nature, and fail. imperative javascript and oop lack composition. this is the only thing react adds to threejs (and any other platform it renders to), it allows it to compose.
☄︎30,490 görüntüleme • 2 yıl önce