
Thomas Ricouard
@Dimillian • 62,966 subscribers
Developer Experience, Codex @OpenAI Builder, Entrepreneur, iOS/macOS, Swift/SwiftUI & more
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Welcome to Astra! Astra is so good at translating intent into good gameplay and getting the art style right! Here is Void Explorer! You can explore a beautiful universe full of Earth-sized planets and star systems! Everything you see exist, and you can fly directly to it. 🧵
Thomas Ricouard59,189 次观看 • 1 个月前

So this game is real now, fully built with GPT-5.5. I told Codex to use the imagegen skill to generate a reference UI and sprites, and used the Build macOS Apps plugin to build the app for a native retro fantasy labyrinth game! Adjusted the UI in a few prompts and here we are!
Thomas Ricouard145,259 次观看 • 5 个月前

I wanted to test Astra on a 2D game with fluids/water effects, and it did extremely well on the art style, fluid dynamics, and the combat feedback itself. It created Hollowflux, an extremely fun and fast-paced hack ’n’ slash with beautiful simulated water and lighting effects.
Thomas Ricouard25,143 次观看 • 1 个月前

Let's break it down. This time, I started with an empty Xcode project. Claude 4 one-shotted a fully working iOS app that can list and create posts (with a good UX) and read/write to a database. It compiled the app and took a screenshot to confirm that it's working. One prompt.
Thomas Ricouard163,685 次观看 • 1 年前