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Please watch. This is a fully custom wasm + wgpu custom engine I'm having a ton of fun building with Astra. It can create amazing scene, the drawing distance is endless, like the world. Can't wait to have an actual game in it.

11,079 Aufrufe • vor 1 Tag •via X (Twitter)

33 Kommentare

Profilbild von Thomas Ricouard
Thomas Ricouardvor 1 Tag

You might think this is not technically impressive but it is. It's literally built from scratch. With a defined art style, a low internal rendering rez that output at an high rez with crisp lighting, materials and UI. And in the browser.

Profilbild von Purebull 🪬
Purebull 🪬vor 1 Tag

Open sourced this yet?

Profilbild von Utku
Utkuvor 1 Tag

seems like a great base for a survival/crafting game

Profilbild von Tak 🦞
Tak 🦞vor 1 Tag

this looks promising

Profilbild von Erik Borchers Horse & Hoof Out Now!
Erik Borchers Horse & Hoof Out Now!vor 1 Tag

Awesome work Thomas love to see it. Can you comment on why are you using your specific stack instead of Babylon JS or threejs? it is my understanding that AI is best at web development so I’ve been focusing on using Babylon JS. My results are good but always curious to learn

Profilbild von Ayush Porwal
Ayush Porwalvor 1 Tag

@DazKins your kinda stuff

Profilbild von Stephen Sawyerr
Stephen Sawyerrvor 1 Tag

I have a hard time believing this was all done with one Pro subscription, when the rest of us can barely make get meaningful code fixes with the limits as they are on Astra. I use Astra only as a manager and I still struggle with limits running out. Unlimited tokens must be nice.

Profilbild von Thomas Ricouard
Thomas Ricouardvor 1 Tag

This is just one Astra thread on Ultra. Not using fast. Used 40% today tho.

Profilbild von Stephen Sawyerr
Stephen Sawyerrvor 1 Tag

I’ve used Astra Light to manage Terra medium sub agents and yet I’ve still used up almost 80% just today. So I dunno about Astra Ultra, but it would have killed my usage in an hour. And I’m not building a sophisticated game.

Profilbild von ThisMightWork
ThisMightWorkvor 1 Tag

That sunset makes me want to walk toward the horizon. A few distant landmarks to aim for and you’ve already got a pretty compelling exploration demo.

Profilbild von Alexis Ohanian 🗽
Alexis Ohanian 🗽vor 16 Stunden

Bruh

Profilbild von Richard Daffy
Richard Daffyvor 23 Stunden

PLEASE WATCH

Profilbild von Diego Arias
Diego Ariasvor 1 Tag

Wow really cool, cant want to see more!

Profilbild von outloop
outloopvor 1 Tag

crazy!

Profilbild von Mr Pixel | Driftania 🏝
Mr Pixel | Driftania 🏝vor 1 Tag

Yeah, looks really cool!

Profilbild von Pablo Poo
Pablo Poovor 1 Tag

Engine->game . This is the way 👍 for demos, so others can build on top of that engine too.

Profilbild von Tim
Timvor 1 Tag

What’s the gameplay loop idea? Also please more evergrow tidbits, building a similar style game (different theme / genre) and I love looking at what you’re achieving as an inspiration for my game.

Profilbild von Thomas Ricouard
Thomas Ricouardvor 1 Tag

Imagine Daggerfall/TES + life skills type of game. + super lively world full of stuff

Profilbild von Ryan Morey
Ryan Moreyvor 1 Tag

Thomas, how do you switch between your corporate and personal ChatGPT accounts? Please don’t just say you run a dev build for work 😭😭

Profilbild von Thomas Ricouard
Thomas Ricouardvor 1 Tag

No I run 2 phones lol. Sorry.

Profilbild von Ryan Morey
Ryan Moreyvor 1 Tag

lol

Profilbild von Rensoconese
Rensoconesevor 1 Tag

excelente. no se porque me hizo acordar al "carnivoros" un juego de pc donde tenias que cazar dinosaurios jeje

Profilbild von loaf
loafvor 1 Tag

wow - this is amazing, how long did it take to crank this?

Profilbild von AI Appreciator
AI Appreciatorvor 14 Stunden

Do you think that the browser environment is going to limit what you can accomplish when you move beyond tech demos? I haven’t looked into the state of browser game dev in ages when it was extremely limited in comparison to the consoles my games ran on.

Profilbild von mohsen bashirzadeh
mohsen bashirzadehvor 1 Tag

Wasm plus wgpu is such an exciting stack for this. Curious where your streaming boundary lands once gameplay systems arrive, because that draw distance already looks wild.

Profilbild von omen
omenvor 1 Tag

Very impressive

Profilbild von sachosdev
sachosdevvor 1 Tag

Looks really cool! I want to try doing a "single player" MMO like Lineage 2 at some point.

Profilbild von Ian Finlay
Ian Finlayvor 1 Tag

is astra looking at screenshots as it builds this, or are you giving it the visual feedback?

Profilbild von Thomas Ricouard
Thomas Ricouardvor 1 Tag

Giving visual feedbacks, mostly no ref on this one not even concept arts

Profilbild von ベースドブレトン 🇺🇸
ベースドブレトン 🇺🇸vor 19 Stunden

When you vibe code any game from scratch it’s a custom engine

Profilbild von Erildo
Erildovor 1 Tag

Im really curious to know your coding workflow, most used skills and do you use voice mode or still prefer typing?

Profilbild von Chris
Chrisvor 1 Tag

This looks great but one issue that’s so annoying is very low dense foliage with Astra.

Profilbild von wave3d.ai
wave3d.aivor 1 Tag

is it based on three.js or even the rendering engine is new? btw infinite draw distance is really cool!! love the demo

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